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<title>linux.git/include/linux/align.h, branch v6.12.80</title>
<subtitle>Clone of https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git</subtitle>
<link rel='alternate' type='text/html' href='https://git.exis.tech/linux.git/'/>
<entry>
<title>kernel.h: drop inclusion in bitmap.h</title>
<updated>2021-05-07T02:24:11+00:00</updated>
<author>
<name>Andy Shevchenko</name>
<email>andriy.shevchenko@linux.intel.com</email>
</author>
<published>2021-05-07T01:02:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.exis.tech/linux.git/commit/?id=08c5188ef40ff82aed559123dc0ab2d2254b1b1c'/>
<id>08c5188ef40ff82aed559123dc0ab2d2254b1b1c</id>
<content type='text'>
The bitmap.h header is used in a lot of code around the kernel.  Besides
that it includes kernel.h which sometimes makes a loop.

The problem here is many unneeded loops that make header hell
dependencies.  For example, how may you move bitmap_zalloc() from C-file
to the header?  Currently it's impossible.  And bitmap.h here is only the
tip of an iceberg.

kerne.h is a dump of everything that even has nothing in common at all.
We may still have it, but in my new code I prefer to include only the
headers that I want to use, without the bulk of unneeded kernel code.

Break the loop by introducing align.h, including it in kernel.h and
bitmap.h followed by replacing kernel.h with limits.h.

Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Acked-by: Yury Norov &lt;yury.norov@gmail.com&gt;
Cc: Rasmus Villemoes &lt;linux@rasmusvillemoes.dk&gt;
Cc: Al Viro &lt;viro@zeniv.linux.org.uk&gt;
Signed-off-by: Andrew Morton &lt;akpm@linux-foundation.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@linux-foundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The bitmap.h header is used in a lot of code around the kernel.  Besides
that it includes kernel.h which sometimes makes a loop.

The problem here is many unneeded loops that make header hell
dependencies.  For example, how may you move bitmap_zalloc() from C-file
to the header?  Currently it's impossible.  And bitmap.h here is only the
tip of an iceberg.

kerne.h is a dump of everything that even has nothing in common at all.
We may still have it, but in my new code I prefer to include only the
headers that I want to use, without the bulk of unneeded kernel code.

Break the loop by introducing align.h, including it in kernel.h and
bitmap.h followed by replacing kernel.h with limits.h.

Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Acked-by: Yury Norov &lt;yury.norov@gmail.com&gt;
Cc: Rasmus Villemoes &lt;linux@rasmusvillemoes.dk&gt;
Cc: Al Viro &lt;viro@zeniv.linux.org.uk&gt;
Signed-off-by: Andrew Morton &lt;akpm@linux-foundation.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@linux-foundation.org&gt;
</pre>
</div>
</content>
</entry>
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