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| author | Lyude Paul <lyude@redhat.com> | 2020-02-12 18:11:49 -0500 |
|---|---|---|
| committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2020-02-28 16:38:55 +0100 |
| commit | 0e3a6e86d43bd24d8ab02e2343d73f85ec093839 (patch) | |
| tree | ee5a62b6cce7e7e9295cc92d6bef672c07c1fb87 | |
| parent | da3418ad747fa035a1a88c6883dd2c7d7142ffc4 (diff) | |
| download | linux-0e3a6e86d43bd24d8ab02e2343d73f85ec093839.tar.gz linux-0e3a6e86d43bd24d8ab02e2343d73f85ec093839.tar.bz2 linux-0e3a6e86d43bd24d8ab02e2343d73f85ec093839.zip | |
drm/nouveau/kms/gv100-: Re-set LUT after clearing for modesets
[ Upstream commit f287d3d19769b1d22cba4e51fa0487f2697713c9 ]
While certain modeset operations on gv100+ need us to temporarily
disable the LUT, we make the mistake of sometimes neglecting to
reprogram the LUT after such modesets. In particular, moving a head from
one encoder to another seems to trigger this quite often. GV100+ is very
picky about having a LUT in most scenarios, so this causes the display
engine to hang with the following error code:
disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data
00000001 code 0000002d)
So, fix this by always re-programming the LUT if we're clearing it in a
state where the wndw is still visible, and has a XLUT handle programmed.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support")
Cc: <stable@vger.kernel.org> # v4.18+
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
| -rw-r--r-- | drivers/gpu/drm/nouveau/dispnv50/wndw.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/dispnv50/wndw.c b/drivers/gpu/drm/nouveau/dispnv50/wndw.c index b3db4553098d..d343ae66c64f 100644 --- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c +++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c @@ -405,6 +405,8 @@ nv50_wndw_atomic_check(struct drm_plane *plane, struct drm_plane_state *state) asyw->clr.ntfy = armw->ntfy.handle != 0; asyw->clr.sema = armw->sema.handle != 0; asyw->clr.xlut = armw->xlut.handle != 0; + if (asyw->clr.xlut && asyw->visible) + asyw->set.xlut = asyw->xlut.handle != 0; if (wndw->func->image_clr) asyw->clr.image = armw->image.handle[0] != 0; } |
