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authorHaotien Hsu <haotienh@nvidia.com>2025-11-27 11:35:40 +0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2025-12-18 13:55:22 +0100
commit6f31b2ca1e4838600e2dabaa9ba5a1e1b6c95640 (patch)
tree947415c9f81343fa0b4b31747eea0881d3e1852f
parent4b89397807eb04986427c4786d065e9442834ad4 (diff)
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usb: gadget: tegra-xudc: Always reinitialize data toggle when clear halt
commit 2585973c7f9ee31d21e5848c996fab2521fd383d upstream. The driver previously skipped handling ClearFeature(ENDPOINT_HALT) when the endpoint was already not halted. This prevented the controller from resetting the data sequence number and reinitializing the endpoint state. According to USB 3.2 specification Rev. 1.1, section 9.4.5, ClearFeature(ENDPOINT_HALT) must always reset the data sequence and set the stream state machine to Disabled, regardless of whether the endpoint was halted. Remove the early return so that ClearFeature(ENDPOINT_HALT) always resets the endpoint sequence state as required by the specification. Fixes: 49db427232fe ("usb: gadget: Add UDC driver for tegra XUSB device mode controller") Cc: stable <stable@kernel.org> Signed-off-by: Haotien Hsu <haotienh@nvidia.com> Signed-off-by: Wayne Chang <waynec@nvidia.com> Link: https://patch.msgid.link/20251127033540.2287517-1-waynec@nvidia.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/usb/gadget/udc/tegra-xudc.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/drivers/usb/gadget/udc/tegra-xudc.c b/drivers/usb/gadget/udc/tegra-xudc.c
index 9bb54da8a6ae..3a14b6b72d8c 100644
--- a/drivers/usb/gadget/udc/tegra-xudc.c
+++ b/drivers/usb/gadget/udc/tegra-xudc.c
@@ -1554,12 +1554,6 @@ static int __tegra_xudc_ep_set_halt(struct tegra_xudc_ep *ep, bool halt)
return -ENOTSUPP;
}
- if (!!(xudc_readl(xudc, EP_HALT) & BIT(ep->index)) == halt) {
- dev_dbg(xudc->dev, "EP %u already %s\n", ep->index,
- halt ? "halted" : "not halted");
- return 0;
- }
-
if (halt) {
ep_halt(xudc, ep->index);
} else {