#ifndef _LINUX_WAIT_H
#define _LINUX_WAIT_H
/*
* Linux wait queue related types and methods
*/
#include <linux/list.h>
#include <linux/stddef.h>
#include <linux/spinlock.h>
#include <asm/current.h>
#include <uapi/linux/wait.h>
typedef struct __wait_queue wait_queue_t;
typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key);
int default_wake_function(wait_queue_t *wait, unsigned mode, int flags, void *key);
/* __wait_queue::flags */
#define WQ_FLAG_EXCLUSIVE 0x01
#define WQ_FLAG_WOKEN 0x02
struct __wait_queue {
unsigned int flags;
void *private;
wait_queue_func_t func;
struct list_head task_list;
};
struct wait_bit_key {
void *flags;
int bit_nr;
#define WAIT_ATOMIC_T_BIT_NR -1
unsigned long timeout;
};
struct wait_bit_queue {
struct wait_bit_key key;
wait_queue_t wait;
};
struct __wait_queue_head {
spinlock_t lock;
struct list_head task_list;
};
typedef struct __wait_queue_head wait_queue_head_t;
struct task_struct;
/*
* Macros for declaration and initialisaton of the datatypes
*/
#define __WAITQUEUE_INITIALIZER(name, tsk) { \
.private = tsk, \
.func = default_wake_function, \
.task_list = { NULL, NULL } }
#define DECLARE_WAITQUEUE(name, tsk) \
wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
#define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \
.lock = __SPIN_LOCK_UNLOCKED(name.lock), \
.task_list = { &(name).task_list, &(name).task_list } }
#define DECLARE_WAIT_QUEUE_HEAD(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
{ .flags = word, .bit_nr = bit, }
#define __WAIT_ATOMIC_T_KEY_INITIALIZER(p) \
{ .flags = p, .bit_nr = WAIT_ATOMIC_T_BIT_NR, }
extern void __init_waitqueue_head(wait_queue_head_t *q, const char *name, struct lock_class_key *);
#define init_waitqueue_head(q) \
do { \
static struct lock_class_key __key; \
\
__init_waitqueue_head((q), #q, &__key); \
} while (0)
#ifdef CONFIG_LOCKDEP
# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
({ init_waitqueue_head(&name); name; })
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name)
#else
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name)
#endif
static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
{
q->flags = 0;
q->private = p;
q->func = default_wake_function;
}
static inline void
init_waitqueue_func_entry(wait_queue_t *q, wait_queue_func_t func)
{
q->flags = 0;
q->private = NULL;
q->func = func;
}
/**
* waitqueue_active -- locklessly test for waiters on the queue
* @q: the waitqueue to test for waiters
*
* returns true if the wait list is not empty
*
* NOTE: this function is lockless and requires care, incorrect usage _will_
* lead to sporadic and non-obvious failure.
*
* Use either while holding wait_queue_head_t::lock or when used for wakeups
* with an extra smp_mb() like:
*
* CPU0 - waker CPU1 - waiter
*
* for (;;) {
* @cond = true; prepare_to_wait(&wq, &wait, state);
* smp_mb(); // smp_mb() from set_current_state()
* if (waitqueue_active(wq)) if (@cond)
* wake_up(wq); break;
* schedule();
* }
* finish_wait(&wq, &wait);
*
* Because without the explicit smp_mb() it's possible for the
* waitqueue_active() load to get hoisted over the @cond store such that we'll
* observe an empty wait list while the waiter might not observe @cond.
*
* Also note that this 'optimization' trades a spin_lock() for an smp_mb(),
* which (when the lock is uncontended) are of roughly equal cost.
*/
static inline int waitqueue_active(wait_queue_head_t *q)
{
return !list_empty(&q->task_list);
}
/**
* wq_has_sleeper - check if there are any waiting processes
* @wq: wait queue head
*
* Returns true if wq has waiting processes
*
* Please refer to the comment for waitqueue_active.
*/
static inline bool wq_has_sleeper(wait_queue_head_t *wq)
{
/*
* We need to be sure we are in sync with the
* add_wait_queue modifications to the wait queue.
*
* This memory barrier should be paired with one on the
* waiting side.
*/
smp_mb();
return waitqueue_active(wq);
}
extern void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait);
extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
{