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| -rw-r--r-- | Documentation/block/bfq-iosched.txt | 517 | ||||
| -rw-r--r-- | block/Kconfig.iosched | 11 | ||||
| -rw-r--r-- | block/Makefile | 1 | ||||
| -rw-r--r-- | block/bfq-iosched.c | 4166 |
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diff --git a/Documentation/block/00-INDEX b/Documentation/block/00-INDEX index e55103ace382..8d55b4bbb5e2 100644 --- a/Documentation/block/00-INDEX +++ b/Documentation/block/00-INDEX @@ -1,5 +1,7 @@ 00-INDEX - This file +bfq-iosched.txt + - BFQ IO scheduler and its tunables biodoc.txt - Notes on the Generic Block Layer Rewrite in Linux 2.5 biovecs.txt diff --git a/Documentation/block/bfq-iosched.txt b/Documentation/block/bfq-iosched.txt new file mode 100644 index 000000000000..cbf85f6f1fd8 --- /dev/null +++ b/Documentation/block/bfq-iosched.txt @@ -0,0 +1,517 @@ +BFQ (Budget Fair Queueing) +========================== + +BFQ is a proportional-share I/O scheduler, with some extra +low-latency capabilities. In addition to cgroups support (blkio or io +controllers), BFQ's main features are: +- BFQ guarantees a high system and application responsiveness, and a + low latency for time-sensitive applications, such as audio or video + players; +- BFQ distributes bandwidth, and not just time, among processes or + groups (switching back to time distribution when needed to keep + throughput high). + +On average CPUs, the current version of BFQ can handle devices +performing at most ~30K IOPS; at most ~50 KIOPS on faster CPUs. As a +reference, 30-50 KIOPS correspond to very high bandwidths with +sequential I/O (e.g., 8-12 GB/s if I/O requests are 256 KB large), and +to 120-200 MB/s with 4KB random I/O. BFQ has not yet been tested on +multi-queue devices. + +The table of contents follow. Impatients can just jump to Section 3. + +CONTENTS + +1. When may BFQ be useful? + 1-1 Personal systems + 1-2 Server systems +2. How does BFQ work? +3. What are BFQ's tunable? +4. BFQ group scheduling + 4-1 Service guarantees provided + 4-2 Interface + +1. When may BFQ be useful? +========================== + +BFQ provides the following benefits on personal and server systems. + +1-1 Personal systems +-------------------- + +Low latency for interactive applications + +Regardless of the actual background workload, BFQ guarantees that, for +interactive tasks, the storage device is virtually as responsive as if +it was idle. For example, even if one or more of the following +background workloads are being executed: +- one or more large files are being read, written or copied, +- a tree of source files is being compiled, +- one or more virtual machines are performing I/O, +- a software update is in progress, +- indexing daemons are scanning filesystems and updating their + databases, +starting an application or loading a file from within an application +takes about the same time as if the storage device was idle. As a +comparison, with CFQ, NOOP or DEADLINE, and in the same conditions, +applications experience high latencies, or even become unresponsive +until the background workload terminates (also on SSDs). + +Low latency for soft real-time applications + +Also soft real-time applications, such as audio and video +players/streamers, enjoy a low latency and a low drop rate, regardless +of the background I/O workload. As a consequence, these applications +do not suffer from almost any glitch due to the background workload. + +Higher speed for code-development tasks + +If some additional workload happens to be executed in parallel, then +BFQ executes the I/O-related components of typical code-development +tasks (compilation, checkout, merge, ...) much more quickly than CFQ, +NOOP or DEADLINE. + +High throughput + +On hard disks, BFQ achieves up to 30% higher throughput than CFQ, and +up to 150% higher throughput than DEADLINE and NOOP, with all the +sequential workloads considered in our tests. With random workloads, +and with all the workloads on flash-based devices, BFQ achieves, +instead, about the same throughput as the other schedulers. + +Strong fairness, bandwidth and delay guarantees + +BFQ distributes the device throughput, and not just the device time, +among I/O-bound applications in proportion their weights, with any +workload and regardless of the device parameters. From these bandwidth +guarantees, it is possible to compute tight per-I/O-request delay +guarantees by a simple formula. If not configured for strict service +guarantees, BFQ switches to time-based resource sharing (only) for +applications that would otherwise cause a throughput loss. + +1-2 Server systems +------------------ + +Most benefits for server systems follow from the same service +properties as above. In particular, regardless of whether additional, +possibly heavy workloads are being served, BFQ guarantees: + +. audio and video-streaming with zero or very low jitter and drop + rate; + +. fast retrieval of WEB pages and embedded objects; + +. real-time recording of data in live-dumping applications (e.g., + packet logging); + +. responsiveness in local and remote access to a server. + + +2. How does BFQ work? +===================== + +BFQ is a proportional-share I/O scheduler, whose general structure, +plus a lot of code, are borrowed from CFQ. + +- Each process doing I/O on a device is associated with a weight and a + (bfq_)queue. + +- BFQ grants exclusive access to the device, for a while, to one queue + (process) at a time, and implements this service model by + associating every queue with a budget, measured in number of + sectors. + + - After a queue is granted access to the device, the budget of the + queue is decremented, on each request dispatch, by the size of the + request. + + - The in-service queue is expired, i.e., its service is suspended, + only if one of the following events occurs: 1) the queue finishes + its budget, 2) the queue empties, 3) a "budget timeout" fires. + + - The budget timeout prevents processes doing random I/O from + holding the device for too long and dramatically reducing + throughput. + + - Actually, as in CFQ, a queue associated with a process issuing + sync requests may not be expired immediately when it empties. In + contrast, BFQ may idle the device for a short time interval, + giving the process the chance to go on being served if it issues + a new request in time. Device idling typically boosts the + throughput on rotational devices, if processes do synchronous + and sequential I/O. In addition, under BFQ, device idling is + also instrumental in guaranteeing the desired throughput + fraction to processes issuing sync requests (see the description + of the slice_idle tunable in this document, or [1, 2], for more + details). + + - With respect to idling for service guarantees, if several + processes are competing for the device at the same time, but + all processes (and groups, after the following commit) have + the same weight, then BFQ guarantees the expected throughput + distribution without ever idling the device. Throughput is + thus as high as possible in this common scenario. + + - If low-latency mode is enabled (default configuration), BFQ + executes some special heuristics to detect interactive and soft + real-time applications (e.g., video or audio players/streamers), + and to reduce their latency. The most important action taken to + achieve this goal is to give to the queues associated with these + applications more than their fair share of the device + throughput. For brevity, we call just "weight-raising" the whole + sets of actions taken by BFQ to privilege these queues. In + particular, BFQ provides a milder form of weight-raising for + interactive applications, and a stronger form for soft real-time + applications. + + - BFQ automatically deactivates idling for queues born in a burst of + queue creations. In fact, these queues are usually associated with + the processes of applications and services that benefit mostly + from a high throughput. Examples are systemd during boot, or git + grep. + + - As CFQ, BFQ merges queues performing interleaved I/O, i.e., + performing random I/O that becomes mostly sequential if + merged. Differently from CFQ, BFQ achieves this goal with a more + reactive mechanism, called Early Queue Merge (EQM). EQM is so + responsive in detecting interleaved I/O (cooperating processes), + that it enables BFQ to achieve a high throughput, by queue + merging, even for queues for which CFQ needs a different + mechanism, preemption, to get a high throughput. As such EQM is a + unified mechanism to achieve a high throughput with interleaved + I/O. + + - Queues are scheduled according to a variant of WF2Q+, named + B-WF2Q+, and implemented using an augmented rb-tree to preserve an + O(log N) overall complexity. See [2] for more details. B-WF2Q+ is + also ready for hierarchical scheduling. However, for a cleaner + logical breakdown, the code that enables and completes + hierarchical support is provided in the next commit, which focuses + exactly on this feature. + + - B-WF2Q+ guarantees a tight deviation with respect to an ideal, + perfectly fair, and smooth service. In particular, B-WF2Q+ + guarantees that each queue receives a fraction of the device + throughput proportional to its weight, even if the throughput + fluctuates, and regardless of: the device parameters, the current + workload and the budgets assigned to the queue. + + - The last, budget-independence, property (although probably + counterintuitive in the first place) is definitely beneficial, for + the following reasons: + + - First, with any proportional-share scheduler, the maximum + deviation with respect to an ideal service is proportional to + the maximum budget (slice) assigned to queues. As a consequence, + BFQ can keep this deviation tight not only because of the + accurate service of B-WF2Q+, but also because BFQ *does not* + need to assign a larger budget to a queue to let the queue + receive a higher fraction of the device throughput. + + - Second, BFQ is free to choose, for every process (queue), the + budget that best fits the needs of the process, or best + leverages the I/O pattern of the process. In particular, BFQ + updates queue budgets with a simple feedback-loop algorithm that + allows a high throughput to be achieved, while still providing + tight latency guarantees to time-sensitive applications. When + the in-service queue expires, this algorithm computes the next + budget of the queue so as to: + + - Let large budgets be eventually assigned to the queues + associated with I/O-bound applications performing sequential + I/O: in fact, the longer these applications are served once + got access to the device, the higher the throughput is. + + - Let small budgets be eventually assigned to the queues + associated with time-sensitive applications (which typically + perform sporadic and short I/O), because, the smaller the + budget assigned to a queue waiting for service is, the sooner + B-WF2Q+ will serve that queue (Subsec 3.3 in [2]). + +- If several processes are competing for the device at the same time, + but all processes and groups have the same weight, then BFQ + guarantees the expected throughput distribution without ever idling + the device. It uses preemption instead. Throughput is then much + higher in this common scenario. + +- ioprio classes are served in strict priority order, i.e., + lower-priority queues are not served as long as there are + higher-priority queues. Among queues in the same class, the + bandwidth is distributed in proportion to the weight of each + queue. A very thin extra bandwidth is however guaranteed to + the Idle class, to prevent it from starving. + + +3. What are BFQ's tunable? +========================== + +The tunables back_seek-max, back_seek_penalty, fifo_expire_async and +fifo_expire_sync below are the same as in CFQ. Their description is +just copied from that for CFQ. Some considerations in the description +of slice_idle are copied from CFQ too. + +per-process ioprio and weight +----------------------------- + +Unless the cgroups interface is used, weights can be assigned to +processes only indirectly, through I/O priorities, and according to +the relation: weight = (IOPRIO_BE_NR - ioprio) * 10. + +slice_idle +---------- + +This parameter specifies how long BFQ should idle for next I/O +request, when certain sync BFQ queues become empty. By default +slice_idle is a non-zero value. Idling has a double purpose: boosting +throughput and making sure that the desired throughput distribution is +respected (see the description of how BFQ works, and, if needed, the +papers referred there). + +As for throughput, idling can be very helpful on highly seeky media +like single spindle SATA/SAS disks where we can cut down on overall +number of seeks and see improved throughput. + +Setting slice_idle to 0 will remove all the idling on queues and one +should see an overall improved throughput on faster storage devices +like multiple SATA/SAS disks in hardware RAID configuration. + +So depending on storage and workload, it might be useful to set +slice_idle=0. In general for SATA/SAS disks and software RAID of +SATA/SAS disks keeping slice_idle enabled should be useful. For any +configurations where there are multiple spindles behind single LUN +(Host based hardware RAID controller or for storage arrays), setting +slice_idle=0 might end up in better throughput and acceptable +latencies. + +Idling is however necessary to have service guarantees enforced in +case of differentiated weights or differentiated I/O-request lengths. +To see why, suppose that a given BFQ queue A must get several I/O +requests served for each request served for another queue B. Idling +ensures that, if A makes a new I/O request slightly after becoming +empty, then no request of B is dispatched in the middle, and thus A +does not lose the possibility to get more than one request dispatched +before the next request of B is dispatched. Note that idling +guarantees the desired differentiated treatment of queues only in +terms of I/O-request dispatches. To guarantee that the actual service +order then corresponds to the dispatch order, the strict_guarantees +tunable must be set too. + +There is an important flipside for idling: apart from the above cases +where it is beneficial also for throughput, idling can severely impact +throughput. One important case is random workload. Because of this +issue, BFQ tends to avoid idling as much as possible, when it is not +beneficial also for throughput. As a consequence of this behavior, and +of further issues described for the strict_guarantees tunable, +short-term service guarantees may be occasionally violated. And, in +some cases, these guarantees may be more important than guaranteeing +maximum throughput. For example, in video playing/streaming, a very +low drop rate may be more important than maximum throughput. In these +cases, consider setting the strict_guarantees parameter. + +strict_guarantees +----------------- + +If this parameter is set (default: unset), then BFQ + +- always performs idling when the in-service queue becomes empty; + +- forces the device to serve one I/O request at a time, by dispatching a + new request only if there is no outstanding request. + +In the presence of differentiated weights or I/O-request sizes, both +the above conditions are needed to guarantee that every BFQ queue +receives its allotted share of the bandwidth. The first condition is +needed for the reasons explained in the description of the slice_idle +tunable. The second condition is needed because all modern storage +devices reorder internally-queued requests, which may trivially break +the service guarantees enforced by the I/O scheduler. + +Setting strict_guarantees may evidently affect throughput. + +back_seek_max +------------- + +This specifies, given in Kbytes, the maximum "distance" for backward seeking. +The distance is the amount of space from the current head location to the +sectors that are backward in terms of distance. + +This parameter allows the scheduler to anticipate requests in the "backward" +direction and consider them as being the "next" if they are within this +distance from the current head location. + +back_seek_penalty +----------------- + +This parameter is used to compute the cost of backward seeking. If the +backward distance of request is just 1/back_seek_penalty from a "front" +request, then the seeking cost of two requests is considered equivalent. + +So scheduler will not bias toward one or the other request (otherwise scheduler +will bias toward front request). Default value of back_seek_penalty is 2. + +fifo_expire_async +----------------- + +This parameter is used to set the timeout of asynchronous requests. Default +value of this is 248ms. + +fifo_expire_sync +---------------- + +This parameter is used to set the timeout of synchronous requests. Default +value of this is 124ms. In case to favor synchronous requests over asynchronous +one, this value should be decreased relative to fifo_expire_async. + +low_latency +----------- + +This parameter is used to enable/disable BFQ's low latency mode. By +default, low latency mode is enabled. If enabled, interactive and soft +real-time applications are privileged and experience a lower latency, +as explained in more detail in the description of how BFQ works. + +timeout_sync +------------ + +Maximum amount of device time that can be given to a task (queue) once +it has been selected for service. On devices with costly seeks, +increasing this time usually increases maximum throughput. On the +opposite end, increasing this time coarsens the granularity of the +short-term bandwidth and latency guarantees, especially if the +following parameter is set to zero. + +max_budget +---------- + +Maximum amount of service, measured in sectors, that can be provided +to a BFQ queue once it is set in service (of course within the limits +of the above timeout). According to what said in the description of +the algorithm, larger values increase the throughput in proportion to +the percentage of sequential I/O requests issued. The price of larger +values is that they coarsen the granularity of short-term bandwidth +and latency guarantees. + +The default value is 0, which enables auto-tuning: BFQ sets max_budget +to the maximum number of sectors that can be served during +timeout_sync, according to the estimated peak rate. + +weights +------- + +Read-only parameter, used to show the weights of the currently active +BFQ queues. + + +wr_ tunables +------------ + +BFQ exports a few parameters to control/tune the behavior of +low-latency heuristics. + +wr_coeff + +Factor by which the weight of a weight-raised queue is multiplied. If +the queue is deemed soft real-time, then the weight is further +multiplied by an additional, constant factor. + +wr_max_time + +Maximum duration of a weight-raising period for an interactive task +(ms). If set to zero (default value), then this value is computed +automatically, as a function of the peak rate of the device. In any +case, when the value of this parameter is read, it always reports the +current duration, regardless of whether it has been set manually or +computed automatically. + +wr_max_softrt_rate + +Maximum service rate below which a queue is deemed to be associated +with a soft real-time application, and is then weight-raised +accordingly (sectors/sec). + +wr_min_idle_time + +Minimum idle period after which interactive weight-raising may be +reactivated for a queue (in ms). + +wr_rt_max_time + +Maximum weight-raising duration for soft real-time queues (in ms). The +start time from which this duration is considered is automatically +moved forward if the queue is detected to be still soft real-time +before the current soft real-time weight-raising period finishes. + +wr_min_inter_arr_async + +Minimum period between I/O request arrivals after which weight-raising +may be reactivated for an already busy async queue (in ms). + + +4. Group scheduling with BFQ +============================ + +BFQ supports both cgroup-v1 and cgroup-v2 io controllers, namely blkio +and io. In particular, BFQ supports weight-based proportional +share. + +4-1 Service guarantees provided +------------------------------- + +With BFQ, proportional share means true proportional share of the +device bandwidth, according to group weights. For example, a group +with weight 200 gets twice the bandwidth, and not just twice the time, +of a group with weight 100. + +BFQ supports hierarchies (group trees) of any depth. Bandwidth is +distributed among groups and processes in the expected way: for each +group, the children of the group share the whole bandwidth of the +group in proportion to their weights. In particular, this implies +that, for each leaf group, every process of the group receives the +same share of the whole group bandwidth, unless the ioprio of the +process is modified. + +The resource-sharing guarantee for a group may partially or totally +switch from bandwidth to time, if providing bandwidth guarantees to +the group lowers the throughput too much. This switch occurs on a +per-process basis: if a process of a leaf group causes throughput loss +if served in such a way to receive its share of the bandwidth, then +BFQ switches back to just time-based proportional share for that +process. + +4-2 Interface +------------- + +To get proportional sharing of bandwidth with BFQ for a given device, +BFQ must of course be the active scheduler for that device. + +Within each group directory, the names of the files associated with +BFQ-specific cgroup parameters and stats begin with the "bfq." +prefix. So, with cgroups-v1 or cgroups-v2, the full prefix for +BFQ-specific files is "blkio.bfq." or "io.bfq." For example, the group +parameter to set the weight of a group with BFQ is blkio.bfq.weight +or io.bfq.weight. + +Parameters to set +----------------- + +For each group, there is only the following parameter to set. + +weight (namely blkio.bfq.weight or io.bfq-weight): the weight of the +group inside its parent. Available values: 1..10000 (default 100). The +linear mapping between ioprio and weights, described at the beginning +of the tunable section, is still valid, but all weights higher than +IOPRIO_BE_NR*10 are mapped to ioprio 0. + + +[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O + Scheduler", Proceedings of the First Workshop on Mobile System + Technologies (MST-2015), May 2015. + http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf + +[2] P. Valente and M. Andreolini, "Improving Application + Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of + the 5th Annual International Systems and Storage Conference + (SYSTOR '12), June 2012. + Slightly extended version: + http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite- + results.pdf diff --git a/block/Kconfig.iosched b/block/Kconfig.iosched index 916e69c68fa4..6fc36027b70e 100644 --- a/block/Kconfig.iosched +++ b/block/Kconfig.iosched @@ -78,6 +78,17 @@ config MQ_IOSCHED_KYBER synchronous writes, it will self-tune queue depths to achieve that goal. +config IOSCHED_BFQ + tristate "BFQ I/O scheduler" + default n + ---help--- + BFQ I/O scheduler for BLK-MQ. BFQ distributes the bandwidth of + of the device among all processes according to their weights, + regardless of the device parameters and with any workload. It + also guarantees a low latency to interactive and soft + real-time applications. Details in + Documentation/block/bfq-iosched.txt + endmenu endif diff --git a/block/Makefile b/block/Makefile index 6146d2eaaeaa..4c1d68cb49dd 100644 --- a/block/Makefile +++ b/block/Makefile @@ -21,6 +21,7 @@ obj-$(CONFIG_IOSCHED_DEADLINE) += deadline-iosched.o obj-$(CONFIG_IOSCHED_CFQ) += cfq-iosched.o obj-$(CONFIG_MQ_IOSCHED_DEADLINE) += mq-deadline.o obj-$(CONFIG_MQ_IOSCHED_KYBER) += kyber-iosched.o +obj-$(CONFIG_IOSCHED_BFQ) += bfq-iosched.o obj-$(CONFIG_BLOCK_COMPAT) += compat_ioctl.o obj-$(CONFIG_BLK_CMDLINE_PARSER) += cmdline-parser.o diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c new file mode 100644 index 000000000000..c4e7d8db796a --- /dev/null +++ b/block/bfq-iosched.c @@ -0,0 +1,4166 @@ +/* + * Budget Fair Queueing (BFQ) I/O scheduler. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> + * + * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> + * Paolo Valente <paolo.valente@unimore.it> + * + * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> + * Arianna Avanzini <avanzini@google.com> + * + * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of the + * License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * BFQ is a proportional-share I/O scheduler, with some extra + * low-latency capabilities. BFQ also supports full hierarchical + * scheduling through cgroups. Next paragraphs provide an introduction + * on BFQ inner workings. Details on BFQ benefits, usage and + * limitations can be found in Documentation/block/bfq-iosched.txt. + * + * BFQ is a proportional-share storage-I/O scheduling algorithm based + * on the slice-by-slice service scheme of CFQ. But BFQ assigns + * budgets, measured in number of sectors, to processes instead of + * time slices. The device is not granted to the in-service process + * for a given time slice, but until it has exhausted its assigned + * budget. This change from the time to the service domain enables BFQ + * to distribute the device throughput among processes as desired, + * without any distortion due to throughput fluctuations, or to device + * internal queueing. BFQ uses an ad hoc internal scheduler, called + * B-WF2Q+, to schedule processes according to their budgets. More + * precisely, BFQ schedules queues associated with processes. Each + * process/queue is assigned a user-configurable weight, and B-WF2Q+ + * guarantees that each queue receives a fraction of the throughput + * proportional to its weight. Thanks to the accurate policy of + * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound + * processes issuing sequential requests (to boost the throughput), + * and yet guarantee a low latency to interactive and soft real-time + * applications. + * + * In particular, to provide these low-latency guarantees, BFQ + * explicitly privileges the I/O of two classes of time-sensitive + * applications: interactive and soft real-time. This feature enables + * BFQ to provide applications in these classes with a very low + * latency. Finally, BFQ also features additional heuristics for + * preserving both a low latency and a high throughput on NCQ-capable, + * rotational or flash-based devices, and to get the job done quickly + * for applications consisting in many I/O-bound processes. + * + * BFQ is described in [1], where also a reference to the initial, more + * theoretical paper on BFQ can be found. The interested reader can find + * in the latter paper full details on the main algorithm, as well as + * formulas of the guarantees and formal proofs of all the properties. + * With respect to the version of BFQ presented in these papers, this + * implementation adds a few more heuristics, such as the one that + * guarantees a low latency to soft real-time applications, and a + * hierarchical extension based on H-WF2Q+. + * + * B-WF2Q+ is based on WF2Q+, which is described in [2], together with + * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ + * with O(log N) complexity derives from the one introduced with EEVDF + * in [3]. + * + * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O + * Scheduler", Proceedings of the First Workshop on Mobile System + * Technologies (MST-2015), May 2015. + * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf + * + * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing + * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, + * Oct 1997. + * + * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz + * + * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline + * First: A Flexible and Accurate Mechanism for Proportional Share + * Resource Allocation", technical report. + * + * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf + */ +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/blkdev.h> +#include <linux/elevator.h> +#include <linux/ktime.h> +#include <linux/rbtree.h> +#include <linux/ioprio.h> +#include <linux/sbitmap.h> +#include <linux/delay.h> + +#include "blk.h" +#include "blk-mq.h" +#include "blk-mq-tag.h" +#include "blk-mq-sched.h" +#include <linux/blktrace_api.h> +#include <linux/hrtimer.h> +#include <linux/blk-cgroup.h> + +#define BFQ_IOPRIO_CLASSES 3 +#define BFQ_CL_IDLE_TIMEOUT (HZ/5) + +#define BFQ_MIN_WEIGHT 1 +#define BFQ_MAX_WEIGHT 1000 +#define BFQ_WEIGHT_CONVERSION_COEFF 10 + +#define BFQ_DEFAULT_QUEUE_IOPRIO 4 + +#define BFQ_DEFAULT_GRP_WEIGHT 10 +#define BFQ_DEFAULT_GRP_IOPRIO 0 +#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE + +struct bfq_entity; + +/** + * struct bfq_service_tree - per ioprio_class service tree. + * + * Each service tree represents a B-WF2Q+ scheduler on its own. Each + * ioprio_class has its own independent scheduler, and so its own + * bfq_service_tree. All the fields are protected by the queue lock + * of the containing bfqd. + */ +struct bfq_service_tree { + /* tree for active entities (i.e., those backlogged) */ + struct rb_root active; + /* tree for idle entities (i.e., not backlogged, with V <= F_i)*/ + struct rb_root idle; + + /* idle entity with minimum F_i */ + struct bfq_entity *first_idle; + /* idle entity with maximum F_i */ + struct bfq_entity *last_idle; + + /* scheduler virtual time */ + u64 vtime; + /* scheduler weight sum; active and idle entities contribute to it */ + unsigned long wsum; +}; + +/** + * struct bfq_sched_data - multi-class scheduler. + * + * bfq_sched_data is the basic scheduler queue. It supports three + * ioprio_classes, and can be used either as a toplevel queue or as + * an intermediate queue on a hierarchical setup. + * @next_in_service points to the active entity of the sched_data + * service trees that will be scheduled next. + * + * The supported ioprio_classes are the same as in CFQ, in descending + * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE. + * Requests from higher priority queues are served before all the + * requests from lower priority queues; among requests of the same + * queue requests are served according to B-WF2Q+. + * All the fields are protected by the queue lock of the containing bfqd. + */ +struct bfq_sched_data { + /* entity in service */ + struct bfq_entity *in_service_entity; + /* head-of-the-line entity in the scheduler */ + struct bfq_entity *next_in_service; + /* array of service trees, one per ioprio_class */ + struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES]; +}; + +/** + * struct bfq_entity - schedulable entity. + * + * A bfq_entity is used to represent a bfq_queue (leaf node in the upper + * level scheduler). Each entity belongs to the sched_data of the parent + * group hierarchy. Non-leaf entities have also their own sched_data, + * stored in @my_sched_data. + * + * Each entity stores independently its priority values; this would + * allow different weights on different devices, but this + * functionality is not exported to userspace by now. Priorities and + * weights are updated lazily, first storing the new values into the + * new_* fields, then setting the @prio_changed flag. As soon as + * there is a transition in the entity state that allows the priority + * update to take place the effective and the requested priority + * values are synchronized. + * + * The weight value is calculated from the ioprio to export the same + * interface as CFQ. When dealing with ``well-behaved'' queues (i.e., + * queues that do not spend too much time to consume their budget + * and have true sequential behavior, and when there are no external + * factors breaking anticipation) the relative weights at each level + * of the hierarchy should be guaranteed. All the fields are + * protected by the queue lock of the containing bfqd. + */ +struct bfq_entity { + /* service_tree member */ + struct rb_node rb_node; + + /* + * flag, true if the entity is on a tree (either the active or + * the idle one of its service_tree). + */ + int on_st; + + /* B-WF2Q+ start and finish timestamps [sectors/weight] */ + u64 start, finish; + + /* tree the entity is enqueued into; %NULL if not on a tree */ + struct rb_root *tree; + + /* + * minimum start time of the (active) subtree rooted at this + * entity; used for O(log N) lookups into active trees + */ + u64 min_start; + + /* amount of service received during the last service slot */ + int service; + + /* budget, used also to calculate F_i: F_i = S_i + @budget / @weight */ + int budget; + + /* weight of the queue */ + int weight; + /* next weight if a change is in progress */ + int new_weight; + + /* original weight, used to implement weight boosting */ + int orig_weight; + + /* parent entity, for hierarchical scheduling */ + struct bfq_entity *parent; + + /* + * For non-leaf nodes in the hierarchy, the associated + * scheduler queue, %NULL on leaf nodes. + */ + struct bfq_sched_data *my_sched_data; + /* the scheduler queue this entity belongs to */ + struct bfq_sched_data *sched_data; + + /* flag, set to request a weight, ioprio or ioprio_class change */ + int prio_changed; +}; + +/** + * struct bfq_ttime - per process thinktime stats. + */ +struct bfq_ttime { + /* completion time of the last request */ + u64 last_end_request; + + /* total process thinktime */ + u64 ttime_total; + /* number of thinktime samples */ + unsigned long ttime_samples; + /* average process thinktime */ + u64 ttime_mean; +}; + +/** + * struct bfq_queue - leaf schedulable entity. + * + * A bfq_queue is a leaf request queue; it can be associated with an + * io_context or more, if it is async. + */ +struct bfq_queue { + /* reference counter */ + int ref; + /* parent bfq_data */ + struct bfq_data *bfqd; + + /* current ioprio and ioprio class */ + unsigned short ioprio, ioprio_class; + /* next ioprio and ioprio class if a change is in progress */ + unsigned short new_ioprio, new_ioprio_class; + + /* sorted list of pending requests */ + struct rb_root sort_list; + /* if fifo isn't expired, next request to serve */ + struct request *next_rq; + /* number of sync and async requests queued */ + int queued[2]; + /* number of requests currently allocated */ + int allocated; + /* number of pending metadata requests */ + int meta_pending; + /* fifo list of requests in sort_list */ + struct list_head fifo; + + /* entity representing this queue in the scheduler */ + struct bfq_entity entity; + + /* maximum budget allowed from the feedback mechanism */ + int max_budget; + /* budget expiration (in jiffies) */ + unsigned long budget_timeout; + + /* number of requests on the dispatch list or inside driver */ + int dispatched; + + /* status flags */ + unsigned long flags; + + /* node for active/idle bfqq list inside parent bfqd */ + struct list_head bfqq_list; + + /* associated @bfq_ttime struct */ + struct bfq_ttime ttime; + + /* bit vector: a 1 for each seeky requests in history */ + u32 seek_history; + /* position of the last request enqueued */ + sector_t last_request_pos; + + /* Number of consecutive pairs of request completion and + * arrival, such that the queue becomes idle after the + * completion, but the next request arrives within an idle + * time slice; used only if the queue's IO_bound flag has been + * cleared. + */ + unsigned int requests_within_timer; + + /* pid of the process owning the queue, used for logging purposes */ + pid_t pid; +}; + +/** + * struct bfq_io_cq - per (request_queue, io_context) structure. + */ +struct bfq_io_cq { + /* associated io_cq structure */ + struct io_cq icq; /* must be the first member */ + /* array of two process queues, the sync and the async */ + struct bfq_queue *bfqq[2]; + /* per (request_queue, blkcg) ioprio */ + int ioprio; +}; + +/** + * struct bfq_data - per-device data structure. + * + * All the fields are protected by @lock. + */ +struct bfq_data { + /* device request queue */ + struct request_queue *queue; + /* dispatch queue */ + struct list_head dispatch; + + /* root @bfq_sched_data for the device */< |
