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Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r--drivers/gpu/drm/i915/i915_drv.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index a1a2fe31f434..f3710b9ee001 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -698,25 +698,6 @@ IS_SUBPLATFORM(const struct drm_i915_private *i915,
(IS_METEORLAKE(__i915) && \
IS_MEDIA_STEP(__i915, since, until))
-/*
- * DG2 hardware steppings are a bit unusual. The hardware design was forked to
- * create three variants (G10, G11, and G12) which each have distinct
- * workaround sets. The G11 and G12 forks of the DG2 design reset the GT
- * stepping back to "A0" for their first iterations, even though they're more
- * similar to a G10 B0 stepping and G10 C0 stepping respectively in terms of
- * functionality and workarounds. However the display stepping does not reset
- * in the same manner --- a specific stepping like "B0" has a consistent
- * meaning regardless of whether it belongs to a G10, G11, or G12 DG2.
- *
- * TLDR: All GT workarounds and stepping-specific logic must be applied in
- * relation to a specific subplatform (G10/G11/G12), whereas display workarounds
- * and stepping-specific logic will be applied with a general DG2-wide stepping
- * number.
- */
-#define IS_DG2_GRAPHICS_STEP(__i915, variant, since, until) \
- (IS_SUBPLATFORM(__i915, INTEL_DG2, INTEL_SUBPLATFORM_##variant) && \
- IS_GRAPHICS_STEP(__i915, since, until))
-
#define IS_DG2_DISPLAY_STEP(__i915, since, until) \
(IS_DG2(__i915) && \
IS_DISPLAY_STEP(__i915, since, until))