diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
| -rw-r--r-- | drivers/gpu/drm/i915/i915_drv.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index a1a2fe31f434..f3710b9ee001 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -698,25 +698,6 @@ IS_SUBPLATFORM(const struct drm_i915_private *i915, (IS_METEORLAKE(__i915) && \ IS_MEDIA_STEP(__i915, since, until)) -/* - * DG2 hardware steppings are a bit unusual. The hardware design was forked to - * create three variants (G10, G11, and G12) which each have distinct - * workaround sets. The G11 and G12 forks of the DG2 design reset the GT - * stepping back to "A0" for their first iterations, even though they're more - * similar to a G10 B0 stepping and G10 C0 stepping respectively in terms of - * functionality and workarounds. However the display stepping does not reset - * in the same manner --- a specific stepping like "B0" has a consistent - * meaning regardless of whether it belongs to a G10, G11, or G12 DG2. - * - * TLDR: All GT workarounds and stepping-specific logic must be applied in - * relation to a specific subplatform (G10/G11/G12), whereas display workarounds - * and stepping-specific logic will be applied with a general DG2-wide stepping - * number. - */ -#define IS_DG2_GRAPHICS_STEP(__i915, variant, since, until) \ - (IS_SUBPLATFORM(__i915, INTEL_DG2, INTEL_SUBPLATFORM_##variant) && \ - IS_GRAPHICS_STEP(__i915, since, until)) - #define IS_DG2_DISPLAY_STEP(__i915, since, until) \ (IS_DG2(__i915) && \ IS_DISPLAY_STEP(__i915, since, until)) |
