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-rw-r--r--lib/xarray.c2036
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diff --git a/lib/xarray.c b/lib/xarray.c
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--- /dev/null
+++ b/lib/xarray.c
@@ -0,0 +1,2036 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * XArray implementation
+ * Copyright (c) 2017 Microsoft Corporation
+ * Author: Matthew Wilcox <willy@infradead.org>
+ */
+
+#include <linux/bitmap.h>
+#include <linux/export.h>
+#include <linux/list.h>
+#include <linux/slab.h>
+#include <linux/xarray.h>
+
+/*
+ * Coding conventions in this file:
+ *
+ * @xa is used to refer to the entire xarray.
+ * @xas is the 'xarray operation state'. It may be either a pointer to
+ * an xa_state, or an xa_state stored on the stack. This is an unfortunate
+ * ambiguity.
+ * @index is the index of the entry being operated on
+ * @mark is an xa_mark_t; a small number indicating one of the mark bits.
+ * @node refers to an xa_node; usually the primary one being operated on by
+ * this function.
+ * @offset is the index into the slots array inside an xa_node.
+ * @parent refers to the @xa_node closer to the head than @node.
+ * @entry refers to something stored in a slot in the xarray
+ */
+
+static inline unsigned int xa_lock_type(const struct xarray *xa)
+{
+ return (__force unsigned int)xa->xa_flags & 3;
+}
+
+static inline void xas_lock_type(struct xa_state *xas, unsigned int lock_type)
+{
+ if (lock_type == XA_LOCK_IRQ)
+ xas_lock_irq(xas);
+ else if (lock_type == XA_LOCK_BH)
+ xas_lock_bh(xas);
+ else
+ xas_lock(xas);
+}
+
+static inline void xas_unlock_type(struct xa_state *xas, unsigned int lock_type)
+{
+ if (lock_type == XA_LOCK_IRQ)
+ xas_unlock_irq(xas);
+ else if (lock_type == XA_LOCK_BH)
+ xas_unlock_bh(xas);
+ else
+ xas_unlock(xas);
+}
+
+static inline bool xa_track_free(const struct xarray *xa)
+{
+ return xa->xa_flags & XA_FLAGS_TRACK_FREE;
+}
+
+static inline void xa_mark_set(struct xarray *xa, xa_mark_t mark)
+{
+ if (!(xa->xa_flags & XA_FLAGS_MARK(mark)))
+ xa->xa_flags |= XA_FLAGS_MARK(mark);
+}
+
+static inline void xa_mark_clear(struct xarray *xa, xa_mark_t mark)
+{
+ if (xa->xa_flags & XA_FLAGS_MARK(mark))
+ xa->xa_flags &= ~(XA_FLAGS_MARK(mark));
+}
+
+static inline unsigned long *node_marks(struct xa_node *node, xa_mark_t mark)
+{
+ return node->marks[(__force unsigned)mark];
+}
+
+static inline bool node_get_mark(struct xa_node *node,
+ unsigned int offset, xa_mark_t mark)
+{
+ return test_bit(offset, node_marks(node, mark));
+}
+
+/* returns true if the bit was set */
+static inline bool node_set_mark(struct xa_node *node, unsigned int offset,
+ xa_mark_t mark)
+{
+ return __test_and_set_bit(offset, node_marks(node, mark));
+}
+
+/* returns true if the bit was set */
+static inline bool node_clear_mark(struct xa_node *node, unsigned int offset,
+ xa_mark_t mark)
+{
+ return __test_and_clear_bit(offset, node_marks(node, mark));
+}
+
+static inline bool node_any_mark(struct xa_node *node, xa_mark_t mark)
+{
+ return !bitmap_empty(node_marks(node, mark), XA_CHUNK_SIZE);
+}
+
+static inline void node_mark_all(struct xa_node *node, xa_mark_t mark)
+{
+ bitmap_fill(node_marks(node, mark), XA_CHUNK_SIZE);
+}
+
+#define mark_inc(mark) do { \
+ mark = (__force xa_mark_t)((__force unsigned)(mark) + 1); \
+} while (0)
+
+/*
+ * xas_squash_marks() - Merge all marks to the first entry
+ * @xas: Array operation state.
+ *
+ * Set a mark on the first entry if any entry has it set. Clear marks on
+ * all sibling entries.
+ */
+static void xas_squash_marks(const struct xa_state *xas)
+{
+ unsigned int mark = 0;
+ unsigned int limit = xas->xa_offset + xas->xa_sibs + 1;
+
+ if (!xas->xa_sibs)
+ return;
+
+ do {
+ unsigned long *marks = xas->xa_node->marks[mark];
+ if (find_next_bit(marks, limit, xas->xa_offset + 1) == limit)
+ continue;
+ __set_bit(xas->xa_offset, marks);
+ bitmap_clear(marks, xas->xa_offset + 1, xas->xa_sibs);
+ } while (mark++ != (__force unsigned)XA_MARK_MAX);
+}
+
+/* extracts the offset within this node from the index */
+static unsigned int get_offset(unsigned long index, struct xa_node *node)
+{
+ return (index >> node->shift) & XA_CHUNK_MASK;
+}
+
+static void xas_set_offset(struct xa_state *xas)
+{
+ xas->xa_offset = get_offset(xas->xa_index, xas->xa_node);
+}
+
+/* move the index either forwards (find) or backwards (sibling slot) */
+static void xas_move_index(struct xa_state *xas, unsigned long offset)
+{
+ unsigned int shift = xas->xa_node->shift;
+ xas->xa_index &= ~XA_CHUNK_MASK << shift;
+ xas->xa_index += offset << shift;
+}
+
+static void xas_advance(struct xa_state *xas)
+{
+ xas->xa_offset++;
+ xas_move_index(xas, xas->xa_offset);
+}
+
+static void *set_bounds(struct xa_state *xas)
+{
+ xas->xa_node = XAS_BOUNDS;
+ return NULL;
+}
+
+/*
+ * Starts a walk. If the @xas is already valid, we assume that it's on
+ * the right path and just return where we've got to. If we're in an
+ * error state, return NULL. If the index is outside the current scope
+ * of the xarray, return NULL without changing @xas->xa_node. Otherwise
+ * set @xas->xa_node to NULL and return the current head of the array.
+ */
+static void *xas_start(struct xa_state *xas)
+{
+ void *entry;
+
+ if (xas_valid(xas))
+ return xas_reload(xas);
+ if (xas_error(xas))
+ return NULL;
+
+ entry = xa_head(xas->xa);
+ if (!xa_is_node(entry)) {
+ if (xas->xa_index)
+ return set_bounds(xas);
+ } else {
+ if ((xas->xa_index >> xa_to_node(entry)->shift) > XA_CHUNK_MASK)
+ return set_bounds(xas);
+ }
+
+ xas->xa_node = NULL;
+ return entry;
+}
+
+static void *xas_descend(struct xa_state *xas, struct xa_node *node)
+{
+ unsigned int offset = get_offset(xas->xa_index, node);
+ void *entry = xa_entry(xas->xa, node, offset);
+
+ xas->xa_node = node;
+ if (xa_is_sibling(entry)) {
+ offset = xa_to_sibling(entry);
+ entry = xa_entry(xas->xa, node, offset);
+ }
+
+ xas->xa_offset = offset;
+ return entry;
+}
+
+/**
+ * xas_load() - Load an entry from the XArray (advanced).
+ * @xas: XArray operation state.
+ *
+ * Usually walks the @xas to the appropriate state to load the entry
+ * stored at xa_index. However, it will do nothing and return %NULL if
+ * @xas is in an error state. xas_load() will never expand the tree.
+ *
+ * If the xa_state is set up to operate on a multi-index entry, xas_load()
+ * may return %NULL or an internal entry, even if there are entries
+ * present within the range specified by @xas.
+ *
+ * Context: Any context. The caller should hold the xa_lock or the RCU lock.
+ * Return: Usually an entry in the XArray, but see description for exceptions.
+ */
+void *xas_load(struct xa_state *xas)
+{
+ void *entry = xas_start(xas);
+
+ while (xa_is_node(entry)) {
+ struct xa_node *node = xa_to_node(entry);
+
+ if (xas->xa_shift > node->shift)
+ break;
+ entry = xas_descend(xas, node);
+ }
+ return entry;
+}
+EXPORT_SYMBOL_GPL(xas_load);
+
+/* Move the radix tree node cache here */
+extern struct kmem_cache *radix_tree_node_cachep;
+extern void radix_tree_node_rcu_free(struct rcu_head *head);
+
+#define XA_RCU_FREE ((struct xarray *)1)
+
+static void xa_node_free(struct xa_node *node)
+{
+ XA_NODE_BUG_ON(node, !list_empty(&node->private_list));
+ node->array = XA_RCU_FREE;
+ call_rcu(&node->rcu_head, radix_tree_node_rcu_free);
+}
+
+/*
+ * xas_destroy() - Free any resources allocated during the XArray operation.
+ * @xas: XArray operation state.
+ *
+ * This function is now internal-only.
+ */
+static void xas_destroy(struct xa_state *xas)
+{
+ struct xa_node *node = xas->xa_alloc;
+
+ if (!node)
+ return;
+ XA_NODE_BUG_ON(node, !list_empty(&node->private_list));
+ kmem_cache_free(radix_tree_node_cachep, node);
+ xas->xa_alloc = NULL;
+}
+
+/**
+ * xas_nomem() - Allocate memory if needed.
+ * @xas: XArray operation state.
+ * @gfp: Memory allocation flags.
+ *
+ * If we need to add new nodes to the XArray, we try to allocate memory
+ * with GFP_NOWAIT while holding the lock, which will usually succeed.
+ * If it fails, @xas is flagged as needing memory to continue. The caller
+ * should drop the lock and call xas_nomem(). If xas_nomem() succeeds,
+ * the caller should retry the operation.
+ *
+ * Forward progress is guaranteed as one node is allocated here and
+ * stored in the xa_state where it will be found by xas_alloc(). More
+ * nodes will likely be found in the slab allocator, but we do not tie
+ * them up here.
+ *
+ * Return: true if memory was needed, and was successfully allocated.
+ */
+bool xas_nomem(struct xa_state *xas, gfp_t gfp)
+{
+ if (xas->xa_node != XA_ERROR(-ENOMEM)) {
+ xas_destroy(xas);
+ return false;
+ }
+ xas->xa_alloc = kmem_cache_alloc(radix_tree_node_cachep, gfp);
+ if (!xas->xa_alloc)
+ return false;
+ XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list));
+ xas->xa_node = XAS_RESTART;
+ return true;
+}
+EXPORT_SYMBOL_GPL(xas_nomem);
+
+/*
+ * __xas_nomem() - Drop locks and allocate memory if needed.
+ * @xas: XArray operation state.
+ * @gfp: Memory allocation flags.
+ *
+ * Internal variant of xas_nomem().
+ *
+ * Return: true if memory was needed, and was successfully allocated.
+ */
+static bool __xas_nomem(struct xa_state *xas, gfp_t gfp)
+ __must_hold(xas->xa->xa_lock)
+{
+ unsigned int lock_type = xa_lock_type(xas->xa);
+
+ if (xas->xa_node != XA_ERROR(-ENOMEM)) {
+ xas_destroy(xas);
+ return false;
+ }
+ if (gfpflags_allow_blocking(gfp)) {
+ xas_unlock_type(xas, lock_type);
+ xas->xa_alloc = kmem_cache_alloc(radix_tree_node_cachep, gfp);
+ xas_lock_type(xas, lock_type);
+ } else {
+ xas->xa_alloc = kmem_cache_alloc(radix_tree_node_cachep, gfp);
+ }
+ if (!xas->xa_alloc)
+ return false;
+ XA_NODE_BUG_ON(xas->xa_alloc, !list_empty(&xas->xa_alloc->private_list));
+ xas->xa_node = XAS_RESTART;
+ return true;
+}
+
+static void xas_update(struct xa_state *xas, struct xa_node *node)
+{
+ if (xas->xa_update)
+ xas->xa_update(node);
+ else
+ XA_NODE_BUG_ON(node, !list_empty(&node->private_list));
+}
+
+static void *xas_alloc(struct xa_state *xas, unsigned int shift)
+{
+ struct xa_node *parent = xas->xa_node;
+ struct xa_node *node = xas->xa_alloc;
+
+ if (xas_invalid(xas))
+ return NULL;
+
+ if (node) {
+ xas->xa_alloc = NULL;
+ } else {
+ node = kmem_cache_alloc(radix_tree_node_cachep,
+ GFP_NOWAIT | __GFP_NOWARN);
+ if (!node) {
+ xas_set_err(xas, -ENOMEM);
+ return NULL;
+ }
+ }
+
+ if (parent) {
+ node->offset = xas->xa_offset;
+ parent->count++;
+ XA_NODE_BUG_ON(node, parent->count > XA_CHUNK_SIZE);
+ xas_update(xas, parent);
+ }
+ XA_NODE_BUG_ON(node, shift > BITS_PER_LONG);
+ XA_NODE_BUG_ON(node, !list_empty(&node->private_list));
+ node->shift = shift;
+ node->count = 0;
+ node->nr_values = 0;
+ RCU_INIT_POINTER(node->parent, xas->xa_node);
+ node->array = xas->xa;
+
+ return node;
+}
+
+#ifdef CONFIG_XARRAY_MULTI
+/* Returns the number of indices covered by a given xa_state */
+static unsigned long xas_size(const struct xa_state *xas)
+{
+ return (xas->xa_sibs + 1UL) << xas->xa_shift;
+}
+#endif
+
+/*
+ * Use this to calculate the maximum index that will need to be created
+ * in order to add the entry described by @xas. Because we cannot store a
+ * multiple-index entry at index 0, the calculation is a little more complex
+ * than you might expect.
+ */
+static unsigned long xas_max(struct xa_state *xas)
+{
+ unsigned long max = xas->xa_index;
+
+#ifdef CONFIG_XARRAY_MULTI
+ if (xas->xa_shift || xas->xa_sibs) {
+ unsigned long mask = xas_size(xas) - 1;
+ max |= mask;
+ if (mask == max)
+ max++;
+ }
+#endif
+
+ return max;
+}
+
+/* The maximum index that can be contained in the array without expanding it */
+static unsigned long max_index(void *entry)
+{
+ if (!xa_is_node(entry))
+ return 0;
+ return (XA_CHUNK_SIZE << xa_to_node(entry)->shift) - 1;
+}
+
+static void xas_shrink(struct xa_state *xas)
+{
+ struct xarray *xa = xas->xa;
+ struct xa_node *node = xas->xa_node;
+
+ for (;;) {
+ void *entry;
+
+ XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE);
+ if (node->count != 1)
+ break;
+ entry = xa_entry_locked(xa, node, 0);
+ if (!entry)
+ break;
+ if (!xa_is_node(entry) && node->shift)
+ break;
+ xas->xa_node = XAS_BOUNDS;
+
+ RCU_INIT_POINTER(xa->xa_head, entry);
+ if (xa_track_free(xa) && !node_get_mark(node, 0, XA_FREE_MARK))
+ xa_mark_clear(xa, XA_FREE_MARK);
+
+ node->count = 0;
+ node->nr_values = 0;
+ if (!xa_is_node(entry))
+ RCU_INIT_POINTER(node->slots[0], XA_RETRY_ENTRY);
+ xas_update(xas, node);
+ xa_node_free(node);
+ if (!xa_is_node(entry))
+ break;
+ node = xa_to_node(entry);
+ node->parent = NULL;
+ }
+}
+
+/*
+ * xas_delete_node() - Attempt to delete an xa_node
+ * @xas: Array operation state.
+ *
+ * Attempts to delete the @xas->xa_node. This will fail if xa->node has
+ * a non-zero reference count.
+ */
+static void xas_delete_node(struct xa_state *xas)
+{
+ struct xa_node *node = xas->xa_node;
+
+ for (;;) {
+ struct xa_node *parent;
+
+ XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE);
+ if (node->count)
+ break;
+
+ parent = xa_parent_locked(xas->xa, node);
+ xas->xa_node = parent;
+ xas->xa_offset = node->offset;
+ xa_node_free(node);
+
+ if (!parent) {
+ xas->xa->xa_head = NULL;
+ xas->xa_node = XAS_BOUNDS;
+ return;
+ }
+
+ parent->slots[xas->xa_offset] = NULL;
+ parent->count--;
+ XA_NODE_BUG_ON(parent, parent->count > XA_CHUNK_SIZE);
+ node = parent;
+ xas_update(xas, node);
+ }
+
+ if (!node->parent)
+ xas_shrink(xas);
+}
+
+/**
+ * xas_free_nodes() - Free this node and all nodes that it references
+ * @xas: Array operation state.
+ * @top: Node to free
+ *
+ * This node has been removed from the tree. We must now free it and all
+ * of its subnodes. There may be RCU walkers with references into the tree,
+ * so we must replace all entries with retry markers.
+ */
+static void xas_free_nodes(struct xa_state *xas, struct xa_node *top)
+{
+ unsigned int offset = 0;
+ struct xa_node *node = top;
+
+ for (;;) {
+ void *entry = xa_entry_locked(xas->xa, node, offset);
+
+ if (xa_is_node(entry)) {
+ node = xa_to_node(entry);
+ offset = 0;
+ continue;
+ }
+ if (entry)
+ RCU_INIT_POINTER(node->slots[offset], XA_RETRY_ENTRY);
+ offset++;
+ while (offset == XA_CHUNK_SIZE) {
+ struct xa_node *parent;
+
+ parent = xa_parent_locked(xas->xa, node);
+ offset = node->offset + 1;
+ node->count = 0;
+ node->nr_values = 0;
+ xas_update(xas, node);
+ xa_node_free(node);
+ if (node == top)
+ return;
+ node = parent;
+ }
+ }
+}
+
+/*
+ * xas_expand adds nodes to the head of the tree until it has reached
+ * sufficient height to be able to contain @xas->xa_index
+ */
+static int xas_expand(struct xa_state *xas, void *head)
+{
+ struct xarray *xa = xas->xa;
+ struct xa_node *node = NULL;
+ unsigned int shift = 0;
+ unsigned long max = xas_max(xas);
+
+ if (!head) {
+ if (max == 0)
+ return 0;
+ while ((max >> shift) >= XA_CHUNK_SIZE)
+ shift += XA_CHUNK_SHIFT;
+ return shift + XA_CHUNK_SHIFT;
+ } else if (xa_is_node(head)) {
+ node = xa_to_node(head);
+ shift = node->shift + XA_CHUNK_SHIFT;
+ }
+ xas->xa_node = NULL;
+
+ while (max > max_index(head)) {
+ xa_mark_t mark = 0;
+
+ XA_NODE_BUG_ON(node, shift > BITS_PER_LONG);
+ node = xas_alloc(xas, shift);
+ if (!node)
+ return -ENOMEM;
+
+ node->count = 1;
+ if (xa_is_value(head))
+ node->nr_values = 1;
+ RCU_INIT_POINTER(node->slots[0], head);
+
+ /* Propagate the aggregated mark info to the new child */
+ for (;;) {
+ if (xa_track_free(xa) && mark == XA_FREE_MARK) {
+ node_mark_all(node, XA_FREE_MARK);
+ if (!xa_marked(xa, XA_FREE_MARK)) {
+ node_clear_mark(node, 0, XA_FREE_MARK);
+ xa_mark_set(xa, XA_FREE_MARK);
+ }
+ } else if (xa_marked(xa, mark)) {
+ node_set_mark(node, 0, mark);
+ }
+ if (mark == XA_MARK_MAX)
+ break;
+ mark_inc(mark);
+ }
+
+ /*
+ * Now that the new node is fully initialised, we can add
+ * it to the tree
+ */
+ if (xa_is_node(head)) {
+ xa_to_node(head)->offset = 0;
+ rcu_assign_pointer(xa_to_node(head)->parent, node);
+ }
+ head = xa_mk_node(node);
+ rcu_assign_pointer(xa->xa_head, head);
+ xas_update(xas, node);
+
+ shift += XA_CHUNK_SHIFT;
+ }
+
+ xas->xa_node = node;
+ return shift;
+}
+
+/*
+ * xas_create() - Create a slot to store an entry in.
+ * @xas: XArray operation state.
+ *
+ * Most users will not need to call this function directly, as it is called
+ * by xas_store(). It is useful for doing conditional store operations
+ * (see the xa_cmpxchg() implementation for an example).
+ *
+ * Return: If the slot already existed, returns the contents of this slot.
+ * If the slot was newly created, returns NULL. If it failed to create the
+ * slot, returns NULL and indicates the error in @xas.
+ */
+static void *xas_create(struct xa_state *xas)
+{
+ struct xarray *xa = xas->xa;
+ void *entry;
+ void __rcu **slot;
+ struct xa_node *node = xas->xa_node;
+ int shift;
+ unsigned int order = xas->xa_shift;
+
+ if (xas_top(node)) {
+ entry = xa_head_locked(xa);
+ xas->xa_node = NULL;
+ shift = xas_expand(xas, entry);
+ if (shift < 0)
+ return NULL;
+ entry = xa_head_locked(xa);
+ slot = &xa->xa_head;
+ } else if (xas_error(xas)) {
+ return NULL;
+ } else if (node) {
+ unsigned int offset = xas->xa_offset;
+
+ shift = node->shift;
+ entry = xa_entry_locked(xa, node, offset);
+ slot = &node->slots[offset];
+ } else {
+ shift = 0;
+ entry = xa_head_locked(xa);
+ slot = &xa->xa_head;
+ }
+
+ while (shift > order) {
+ shift -= XA_CHUNK_SHIFT;
+ if (!entry) {
+ node = xas_alloc(xas, shift);
+ if (!node)
+ break;
+ if (xa_track_free(xa))
+ node_mark_all(node, XA_FREE_MARK);
+ rcu_assign_pointer(*slot, xa_mk_node(node));
+ } else if (xa_is_node(entry)) {
+ node = xa_to_node(entry);
+ } else {
+ break;
+ }
+ entry = xas_descend(xas, node);
+ slot = &node->slots[xas->xa_offset];
+ }
+
+ return entry;
+}
+
+/**
+ * xas_create_range() - Ensure that stores to this range will succeed
+ * @xas: XArray operation state.
+ *
+ * Creates all of the slots in the range covered by @xas. Sets @xas to
+ * create single-index entries and positions it at the beginning of the
+ * range. This is for the benefit of users which have not yet been
+ * converted to use multi-index entries.
+ */
+void xas_create_range(struct xa_state *xas)
+{
+ unsigned long index = xas->xa_index;
+ unsigned char shift = xas->xa_shift;
+ unsigned char sibs = xas->xa_sibs;
+
+ xas->xa_index |= ((sibs + 1) << shift) - 1;
+ if (xas_is_node(xas) && xas->xa_node->shift == xas->xa_shift)
+ xas->xa_offset |= sibs;
+ xas->xa_shift = 0;
+ xas->xa_sibs = 0;
+
+ for (;;) {
+ xas_create(xas);
+ if (xas_error(xas))
+ goto restore;
+ if (xas->xa_index <= (index | XA_CHUNK_MASK))
+ goto success;
+ xas->xa_index -= XA_CHUNK_SIZE;
+
+ for (;;) {
+ struct xa_node *node = xas->xa_node;
+ xas->xa_node = xa_parent_locked(xas->xa, node);
+ xas->xa_offset = node->offset - 1;
+ if (node->offset != 0)
+ break;
+ }
+ }
+
+restore:
+ xas->xa_shift = shift;
+ xas->xa_sibs = sibs;
+ xas->xa_index = index;
+ return;
+success:
+ xas->xa_index = index;
+ if (xas->xa_node)
+ xas_set_offset(xas);
+}
+EXPORT_SYMBOL_GPL(xas_create_range);
+
+static void update_node(struct xa_state *xas, struct xa_node *node,
+ int count, int values)
+{
+ if (!node || (!count && !values))
+ return;
+
+ node->count += count;
+ node->nr_values += values;
+ XA_NODE_BUG_ON(node, node->count > XA_CHUNK_SIZE);
+ XA_NODE_BUG_ON(node, node->nr_values > XA_CHUNK_SIZE);
+ xas_update(xas, node);
+ if (count < 0)
+ xas_delete_node(xas);
+}
+
+/**
+ * xas_store() - Store this entry in the XArray.
+ * @xas: XArray operation state.
+ * @entry: New entry.
+ *
+ * If @xas is operating on a multi-index entry, the entry returned by this
+ * function is essentially meaningless (it may be an internal entry or it
+ * may be %NULL, even if there are non-NULL entries at some of the indices
+ * covered by the range). This is not a problem for any current users,
+ * and can be changed if needed.
+ *
+ * Return: The old entry at this index.
+ */
+void *xas_store(struct xa_state *xas, void *entry)
+{
+ struct xa_node *node;
+ void __rcu **slot = &xas->xa->xa_head;
+ unsigned int offset, max;
+ int count = 0;
+ int values = 0;
+ void *first, *next;
+ bool value = xa_is_value(entry);
+
+ if (entry)
+ first = xas_create(xas);
+ else
+ first = xas_load(xas);
+
+ if (xas_invalid(xas))
+ return first;
+ node = xas->xa_node;
+ if (node && (xas->xa_shift < node->shift))
+ xas->xa_sibs = 0;
+ if ((first == entry) && !xas->xa_sibs)
+ return first;
+
+ next = first;
+ offset = xas->xa_offset;
+ max = xas->xa_offset + xas->xa_sibs;
+ if (node) {
+ slot = &node->slots[offset];
+ if (xas->xa_sibs)
+ xas_squash_marks(xas);
+ }
+ if (!entry)
+ xas_init_marks(xas);
+
+ for (;;) {
+ /*
+ * Must clear the marks before setting the entry to NULL,
+ * otherwise xas_for_each_marked may find a NULL entry and
+ * stop early. rcu_assign_pointer contains a release barrier
+ * so the mark clearing will appear to happen before the
+ * entry is set to NULL.
+ */
+ rcu_assign_pointer(*slot, entry);
+ if (xa_is_node(next))
+ xas_free_nodes(xas, xa_to_node(next));
+ if (!node)
+ break;
+ count += !next - !entry;
+ values += !xa_is_value(first) - !value;
+ if (entry) {
+ if (offset == max)
+ break;
+ if (!xa_is_sibling(entry))
+ entry = xa_mk_sibling(xas->xa_offset);
+ } else {
+ if (offset == XA_CHUNK_MASK)
+ break;
+ }
+ next = xa_entry_locked(xas->xa, node, ++offset);
+ if (!xa_is_sibling(next)) {
+ if (!entry && (offset > max))
+ break;
+ first = next;
+ }
+ slot++;
+ }
+
+ update_node(xas, node, count, values);
+ return first;
+}
+EXPORT_SYMBOL_GPL(xas_store);
+
+/**
+ * xas_get_mark() - Returns the state of this mark.
+ * @xas: XArray operation state.
+ * @mark: Mark number.
+ *
+ * Return: true if the mark is set, false if the mark is clear or @xas
+ * is in an error state.
+ */
+bool xas_get_mark(const struct xa_state *xas, xa_mark_t mark)
+{
+ if (xas_invalid(xas))
+ return false;
+ if (!xas->xa_node)
+ return xa_marked(xas->xa, mark);
+ return node_get_mark(xas->xa_node, xas->xa_offset, mark);
+}
+EXPORT_SYMBOL_GPL(xas_get_mark);
+
+/**
+ * xas_set_mark() - Sets the mark on this entry and its parents.
+ * @xas: XArray operation state.
+ * @mark: Mark number.
+ *
+ * Sets the specified mark on this entry, and walks up the tree setting it
+ * on all the ancestor entries. Does nothing if @xas has not been walked to
+ * an entry, or is in an error state.
+ */
+void xas_set_mark(const struct xa_state *xas, xa_mark_t mark)
+{
+ struct xa_node *node = xas->xa_node;
+ unsigned int offset = xas->xa_offset;
+
+ if (xas_invalid(xas))
+ return;
+
+ while (node) {
+ if (node_set_mark(node, offset, mark))
+ return;
+ offset = node->offset;
+ node = xa_parent_locked(xas->xa, node);
+ }
+
+ if (!xa_marked(xas->xa, mark))
+ xa_mark_set(xas->xa, mark);
+}
+EXPORT_SYMBOL_GPL(xas_set_mark);
+
+/**
+ * xas_clear_mark() - Clears the mark on this entry and its parents.
+ * @xas: XArray operation state.
+ * @mark: Mark number.
+ *
+ * Clears the specified mark on this entry, and walks back to the head
+ * attempting to clear it on all the ancestor entries. Does nothing if
+ * @xas has not been walked to an entry, or is in an error state.
+ */
+void xas_clear_mark(const struct xa_state *xas, xa_mark_t mark)
+{
+ struct xa_node *node = xas->xa_node;
+ unsigned int offset = xas->xa_offset;
+
+ if (xas_invalid(xas))
+ return;
+
+ while (node) {
+ if (!node_clear_mark(node, offset, mark))
+ return;
+ if (node_any_mark(node, mark))
+ return;
+
+ offset = node->offset;
+ node = xa_parent_locked(xas->xa, node);
+ }
+
+ if (xa_marked(xas->xa, mark))
+ xa_mark_clear(xas->xa, mark);
+}
+EXPORT_SYMBOL_GPL(xas_clear_mark);
+
+/**
+ * xas_init_marks() - Initialise all marks for the entry
+ * @xas: Array operations state.
+ *
+ * Initialise all marks for the entry specified by @xas. If we're tracking
+ * free entries with a mark, we need to set it on all entries. All other
+ * marks are cleared.
+ *
+ * This implementation is not as efficient as it could be; we may walk
+ * up the tree multiple times.
+ */
+void xas_init_marks(const struct xa_state *xas)
+{
+ xa_mark_t mark = 0;
+
+ for (;;) {
+ if (xa_track_free(xas->xa) && mark == XA_FREE_MARK)
+ xas_set_mark(xas, mark);
+ else
+ xas_clear_mark(xas, mark);
+ if (mark == XA_MARK_MAX)
+ break;
+ mark_inc(mark);
+ }
+}
+EXPORT_SYMBOL_GPL(xas_init_marks);
+
+/**
+ * xas_pause() - Pause a walk to drop a lock.
+ * @xas: XArray operation state.
+ *
+ * Some users need to pause a walk and drop the lock they're holding in
+ * order to yield to a higher priority thread or carry out an operation
+ * on an entry. Those users should call this function before they drop
+ * the lock. It resets the @xas to be suitable for the next iteration
+ * of the loop after the user has reacquired the lock. If most entries
+ * found during a walk require you to call xas_pause(), the xa_for_each()
+ * iterator may be more appropriate.
+ *
+ * Note that xas_pause() only works for forward iteration. If a user needs
+ * to pause a reverse iteration, we will need a xas_pause_rev().
+ */
+void xas_pause(struct xa_state *xas)
+{
+ struct xa_node *node = xas->xa_node;
+
+ if (xas_invalid(xas))
+ return;
+
+ if (node) {
+ unsigned int offset = xas->xa_offset;
+ while (++offset < XA_CHUNK_SIZE) {
+ if (!xa_is_sibling(xa_entry(xas->xa, node, offset)))
+ break;
+ }
+ xas->xa_index += (offset - xas->xa_offset) << node->shift;
+ } else {
+ xas->xa_index++;
+ }
+ xas->xa_node = XAS_RESTART;
+}
+EXPORT_SYMBOL_GPL(xas_pause);
+
+/*
+ * __xas_prev() - Find the previous entry in the XArray.
+ * @xas: XArray operation state.
+ *
+ * Helper function for xas_prev() which handles all the complex cases
+ * out of line.
+ */
+void *__xas_prev(struct xa_state *xas)
+{
+ void *entry;
+
+ if (!xas_frozen(xas->xa_node))
+ xas->xa_index--;
+ if (xas_not_node(xas->xa_node))
+ return xas_load(xas);
+
+ if (xas->xa_offset != get_offset(xas->xa_index, xas->xa_node))
+ xas->xa_offset--;
+
+ while (xas->xa_offset == 255) {
+ xas->xa_offset = xas->xa_node->offset - 1;
+ xas->xa_node = xa_parent(xas->xa, xas->xa_node);
+ if (!xas->xa_node)
+ return set_bounds(xas);
+ }
+
+ for (;;) {
+ entry = xa_entry(xas->xa, xas->xa_node, xas->xa_offset);
+ if (!xa_is_node(entry))
+ return entry;
+
+ xas->xa_node = xa_to_node(entry);
+ xas_set_offset(xas);
+ }
+}
+EXPORT_SYMBOL_GPL(__xas_prev);
+
+/*
+ * __xas_next() - Find the next entry in the XArray.
+ * @xas: XArray operation state.
+ *
+ * Helper function for xas_next() which handles all the complex cases
+ * out of line.
+ */
+void *__xas_next(struct xa_state *xas)
+{
+ void *entry;
+
+ if (!xas_frozen(xas->xa_node))
+ xas->xa_index++;
+ if (xas_not_node(xas->xa_node))
+ return xas_load(xas);
+
+ if (xas->xa_offset != get_offset(xas->xa_index, xas->xa_node))
+ xas->xa_offset++;
+
+ while (xas->xa_offset == XA_CHUNK_SIZE) {
+ xas->xa_offset = xas->xa_node->offset + 1;
+ xas->xa_node = xa_parent(xas->xa, xas->xa_node);
+ if (!xas->xa_node)
+ return set_bounds(xas);
+ }
+
+ for (;;) {
+ entry = xa_entry(xas->xa, xas->xa_node, xas->xa_offset);
+ if (!xa_is_node(entry))
+ return entry;
+
+ xas->xa_node = xa_to_node(entry);
+ xas_set_offset(xas);
+ }
+}
+EXPORT_SYMBOL_GPL(__xas_next);
+
+/**
+ * xas_find() - Find the next present entry in the XArray.
+ * @xas: XArray operation state.
+ * @max: Highest index to return.
+ *
+ * If the @xas has not yet been walked to an entry, return the entry
+ * which has an index >= xas.xa_index. If it has been walked, the entry
+ * currently being pointed at has been processed, and so we move to the
+ * next entry.
+ *
+ * If no entry is found and the array is smaller than @max, the iterator
+ * is set to the smallest index not yet in the array. This allows @xas
+ * to be immediately passed to xas_store().
+ *
+ * Return: The entry, if found, otherwise %NULL.
+ */
+void *xas_find(struct xa_state *xas, unsigned long max)
+{
+ void *entry;
+
+ if (xas_error(xas))
+ return NULL;
+
+ if (!xas->xa_node) {
+ xas->xa_index = 1;
+ return set_bounds(xas);
+ } else if (xas_top(xas->xa_node)) {
+ entry = xas_load(xas);
+ if (entry || xas_not_node(xas->xa_node))
+ return entry;
+ } else if (!xas->xa_node->shift &&
+ xas->xa_offset != (xas->xa_index & XA_CHUNK_MASK)) {
+ xas->xa_offset = ((xas->xa_index - 1) & XA_CHUNK_MASK) + 1;
+ }
+
+ xas_advance(xas);
+
+ while (xas->xa_node && (xas->xa_index <= max)) {
+ if (unlikely(xas->xa_offset == XA_CHUNK_SIZE)) {
+ xas->xa_offset = xas->xa_node->offset + 1;
+ xas->xa_node = xa_parent(xas->xa, xas->xa_node);
+ continue;
+ }
+
+ entry = xa_entry(xas->xa, xas->xa_node, xas->xa_offset);
+ if (xa_is_node(entry)) {
+ xas->xa_node = xa_to_node(entry);
+ xas->xa_offset = 0;
+ continue;
+ }
+ if (entry && !xa_is_sibling(entry))
+ return entry;
+
+ xas_advance(xas);
+ }
+
+ if (!xas->xa_node)
+ xas->xa_node = XAS_BOUNDS;
+ return NULL;
+}
+EXPORT_SYMBOL_GPL(xas_find);
+
+/**
+ * xas_find_marked() - Find the next marked entry in the XArray.
+ * @xas: XArray operation state.
+ * @max: Highest index to return.
+ * @mark: Mark number to search for.
+ *
+ * If the @xas has not yet been walked to an entry, return the marked entry
+ * which has an index >= xas.xa_index. If it has been walked, the entry
+ * currently being pointed at has been processed, and so we return the
+ * first marked entry with an index > xas.xa_index.
+ *
+ * If no marked entry is found and the array is smaller than @max, @xas is
+ * set to the bounds state and xas->xa_index is set to the smallest index
+ * not yet in the array. This allows @xas to be immediately passed to
+ * xas_store().
+ *
+ * If no entry is found before @max is reached, @xas is set to the restart
+ * state.
+ *
+ * Return: The entry, if found, otherwise %NULL.
+ */
+void *xas_find_marked(struct xa_state *xas, unsigned long max, xa_mark_t mark)
+{
+ bool advance = true;
+ unsigned int offset;
+ void *entry;
+
+ if (xas_error(xas))
+ return NULL;
+
+ if (!xas->xa_node) {
+ xas->xa_index = 1;
+ goto out;
+ } else if (xas_top(xas->xa_node)) {
+ advance = false;
+ entry = xa_head(xas->xa);
+ xas->xa_node = NULL;
+ if (xas->xa_index > max_index(entry))
+ goto bounds;
+ if (!xa_is_node(entry)) {
+ if (xa_marked(xas->xa, mark))
+ return entry;
+ xas->xa_index = 1;
+ goto out;
+ }
+ xas->xa_node = xa_to_node(entry);
+ xas->xa_offset = xas->xa_index >> xas->xa_node->shift;
+ }
+
+ while (xas->xa_index <= max) {
+ if (unlikely(xas->xa_offset == XA_CHUNK_SIZE)) {
+ xas->xa_offset = xas->xa_node->offset + 1;
+ xas->xa_node = xa_parent(xas->xa, xas->xa_node);
+ if (!xas->xa_node)
+ break;
+ advance = false;
+ continue;
+ }
+
+ if (!advance) {
+ entry = xa_entry(xas->xa, xas->xa_node, xas->xa_offset);
+ if (xa_is_sibling(entry)) {
+ xas->xa_offset = xa_to_sibling(entry);
+ xas_move_index(xas, xas->xa_offset);
+ }
+ }
+
+ offset = xas_find_chunk(xas, advance, mark);
+ if (offset > xas->xa_offset) {
+ advance = false;
+ xas_move_index(xas, offset);
+ /* Mind the wrap */
+ if ((xas->xa_index - 1) >= max)
+ goto max;
+ xas->xa_offset = offset;
+ if (offset == XA_CHUNK_SIZE)
+ continue;
+ }
+
+ entry = xa_entry(xas->xa, xas->xa_node, xas->xa_offset);
+ if (!xa_is_node(entry))
+ return entry;
+ xas->xa_node = xa_to_node(entry);
+ xas_set_offset(xas);
+ }
+
+out:
+ if (!max)
+ goto max;
+bounds:
+ xas->xa_node = XAS_BOUNDS;
+ return NULL;
+max:
+ xas->xa_node = XAS_RESTART;
+ return NULL;
+}
+EXPORT_SYMBOL_GPL(xas_find_marked);
+
+/**
+ * xas_find_conflict() - Find the next present entry in a range.
+ * @xas: XArray operation state.
+ *
+ * The @xas describes both a range and a position within that range.
+ *