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+Explanation of the Linux-Kernel Memory Model
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+:Author: Alan Stern <stern@rowland.harvard.edu>
+:Created: October 2017
+
+.. Contents
+
+ 1. INTRODUCTION
+ 2. BACKGROUND
+ 3. A SIMPLE EXAMPLE
+ 4. A SELECTION OF MEMORY MODELS
+ 5. ORDERING AND CYCLES
+ 6. EVENTS
+ 7. THE PROGRAM ORDER RELATION: po AND po-loc
+ 8. A WARNING
+ 9. DEPENDENCY RELATIONS: data, addr, and ctrl
+ 10. THE READS-FROM RELATION: rf, rfi, and rfe
+ 11. CACHE COHERENCE AND THE COHERENCE ORDER RELATION: co, coi, and coe
+ 12. THE FROM-READS RELATION: fr, fri, and fre
+ 13. AN OPERATIONAL MODEL
+ 14. PROPAGATION ORDER RELATION: cumul-fence
+ 15. DERIVATION OF THE LKMM FROM THE OPERATIONAL MODEL
+ 16. SEQUENTIAL CONSISTENCY PER VARIABLE
+ 17. ATOMIC UPDATES: rmw
+ 18. THE PRESERVED PROGRAM ORDER RELATION: ppo
+ 19. AND THEN THERE WAS ALPHA
+ 20. THE HAPPENS-BEFORE RELATION: hb
+ 21. THE PROPAGATES-BEFORE RELATION: pb
+ 22. RCU RELATIONS: link, gp-link, rscs-link, and rcu-path
+ 23. ODDS AND ENDS
+
+
+
+INTRODUCTION
+------------
+
+The Linux-kernel memory model (LKMM) is rather complex and obscure.
+This is particularly evident if you read through the linux-kernel.bell
+and linux-kernel.cat files that make up the formal version of the
+memory model; they are extremely terse and their meanings are far from
+clear.
+
+This document describes the ideas underlying the LKMM. It is meant
+for people who want to understand how the memory model was designed.
+It does not go into the details of the code in the .bell and .cat
+files; rather, it explains in English what the code expresses
+symbolically.
+
+Sections 2 (BACKGROUND) through 5 (ORDERING AND CYCLES) are aimed
+toward beginners; they explain what memory models are and the basic
+notions shared by all such models. People already familiar with these
+concepts can skim or skip over them. Sections 6 (EVENTS) through 12
+(THE FROM_READS RELATION) describe the fundamental relations used in
+many memory models. Starting in Section 13 (AN OPERATIONAL MODEL),
+the workings of the LKMM itself are covered.
+
+Warning: The code examples in this document are not written in the
+proper format for litmus tests. They don't include a header line, the
+initializations are not enclosed in braces, the global variables are
+not passed by pointers, and they don't have an "exists" clause at the
+end. Converting them to the right format is left as an exercise for
+the reader.
+
+
+BACKGROUND
+----------
+
+A memory consistency model (or just memory model, for short) is
+something which predicts, given a piece of computer code running on a
+particular kind of system, what values may be obtained by the code's
+load instructions. The LKMM makes these predictions for code running
+as part of the Linux kernel.
+
+In practice, people tend to use memory models the other way around.
+That is, given a piece of code and a collection of values specified
+for the loads, the model will predict whether it is possible for the
+code to run in such a way that the loads will indeed obtain the
+specified values. Of course, this is just another way of expressing
+the same idea.
+
+For code running on a uniprocessor system, the predictions are easy:
+Each load instruction must obtain the value written by the most recent
+store instruction accessing the same location (we ignore complicating
+factors such as DMA and mixed-size accesses.) But on multiprocessor
+systems, with multiple CPUs making concurrent accesses to shared
+memory locations, things aren't so simple.
+
+Different architectures have differing memory models, and the Linux
+kernel supports a variety of architectures. The LKMM has to be fairly
+permissive, in the sense that any behavior allowed by one of these
+architectures also has to be allowed by the LKMM.
+
+
+A SIMPLE EXAMPLE
+----------------
+
+Here is a simple example to illustrate the basic concepts. Consider
+some code running as part of a device driver for an input device. The
+driver might contain an interrupt handler which collects data from the
+device, stores it in a buffer, and sets a flag to indicate the buffer
+is full. Running concurrently on a different CPU might be a part of
+the driver code being executed by a process in the midst of a read(2)
+system call. This code tests the flag to see whether the buffer is
+ready, and if it is, copies the data back to userspace. The buffer
+and the flag are memory locations shared between the two CPUs.
+
+We can abstract out the important pieces of the driver code as follows
+(the reason for using WRITE_ONCE() and READ_ONCE() instead of simple
+assignment statements is discussed later):
+
+ int buf = 0, flag = 0;
+
+ P0()
+ {
+ WRITE_ONCE(buf, 1);
+ WRITE_ONCE(flag, 1);
+ }
+
+ P1()
+ {
+ int r1;
+ int r2 = 0;
+
+ r1 = READ_ONCE(flag);
+ if (r1)
+ r2 = READ_ONCE(buf);
+ }
+
+Here the P0() function represents the interrupt handler running on one
+CPU and P1() represents the read() routine running on another. The
+value 1 stored in buf represents input data collected from the device.
+Thus, P0 stores the data in buf and then sets flag. Meanwhile, P1
+reads flag into the private variable r1, and if it is set, reads the
+data from buf into a second private variable r2 for copying to
+userspace. (Presumably if flag is not set then the driver will wait a
+while and try again.)
+
+This pattern of memory accesses, where one CPU stores values to two
+shared memory locations and another CPU loads from those locations in
+the opposite order, is widely known as the "Message Passing" or MP
+pattern. It is typical of memory access patterns in the kernel.
+
+Please note that this example code is a simplified abstraction. Real
+buffers are usually larger than a single integer, real device drivers
+usually use sleep and wakeup mechanisms rather than polling for I/O
+completion, and real code generally doesn't bother to copy values into
+private variables before using them. All that is beside the point;
+the idea here is simply to illustrate the overall pattern of memory
+accesses by the CPUs.
+
+A memory model will predict what values P1 might obtain for its loads
+from flag and buf, or equivalently, what values r1 and r2 might end up
+with after the code has finished running.
+
+Some predictions are trivial. For instance, no sane memory model would
+predict that r1 = 42 or r2 = -7, because neither of those values ever
+gets stored in flag or buf.
+
+Some nontrivial predictions are nonetheless quite simple. For
+instance, P1 might run entirely before P0 begins, in which case r1 and
+r2 will both be 0 at the end. Or P0 might run entirely before P1
+begins, in which case r1 and r2 will both be 1.
+
+The interesting predictions concern what might happen when the two
+routines run concurrently. One possibility is that P1 runs after P0's
+store to buf but before the store to flag. In this case, r1 and r2
+will again both be 0. (If P1 had been designed to read buf
+unconditionally then we would instead have r1 = 0 and r2 = 1.)
+
+However, the most interesting possibility is where r1 = 1 and r2 = 0.
+If this were to occur it would mean the driver contains a bug, because
+incorrect data would get sent to the user: 0 instead of 1. As it
+happens, the LKMM does predict this outcome can occur, and the example
+driver code shown above is indeed buggy.
+
+
+A SELECTION OF MEMORY MODELS
+----------------------------
+
+The first widely cited memory model, and the simplest to understand,
+is Sequential Consistency. According to this model, systems behave as
+if each CPU executed its instructions in order but with unspecified
+timing. In other words, the instructions from the various CPUs get
+interleaved in a nondeterministic way, always according to some single
+global order that agrees with the order of the instructions in the
+program source for each CPU. The model says that the value obtained
+by each load is simply the value written by the most recently executed
+store to the same memory location, from any CPU.
+
+For the MP example code shown above, Sequential Consistency predicts
+that the undesired result r1 = 1, r2 = 0 cannot occur. The reasoning
+goes like this:
+
+ Since r1 = 1, P0 must store 1 to flag before P1 loads 1 from
+ it, as loads can obtain values only from earlier stores.
+
+ P1 loads from flag before loading from buf, since CPUs execute
+ their instructions in order.
+
+ P1 must load 0 from buf before P0 stores 1 to it; otherwise r2
+ would be 1 since a load obtains its value from the most recent
+ store to the same address.
+
+ P0 stores 1 to buf before storing 1 to flag, since it executes
+ its instructions in order.
+
+ Since an instruction (in this case, P1's store to flag) cannot
+ execute before itself, the specified outcome is impossible.
+
+However, real computer hardware almost never follows the Sequential
+Consistency memory model; doing so would rule out too many valuable
+performance optimizations. On ARM and PowerPC architectures, for
+instance, the MP example code really does sometimes yield r1 = 1 and
+r2 = 0.
+
+x86 and SPARC follow yet a different memory model: TSO (Total Store
+Ordering). This model predicts that the undesired outcome for the MP
+pattern cannot occur, but in other respects it differs from Sequential
+Consistency. One example is the Store Buffer (SB) pattern, in which
+each CPU stores to its own shared location and then loads from the
+other CPU's location:
+
+ int x = 0, y = 0;
+
+ P0()
+ {
+ int r0;
+
+ WRITE_ONCE(x, 1);
+ r0 = READ_ONCE(y);
+ }
+
+ P1()
+ {
+ int r1;
+
+ WRITE_ONCE(y, 1);
+ r1 = READ_ONCE(x);
+ }
+
+Sequential Consistency predicts that the outcome r0 = 0, r1 = 0 is
+impossible. (Exercise: Figure out the reasoning.) But TSO allows
+this outcome to occur, and in fact it does sometimes occur on x86 and
+SPARC systems.
+
+The LKMM was inspired by the memory models followed by PowerPC, ARM,
+x86, Alpha, and other architectures. However, it is different in
+detail from each of them.
+
+
+ORDERING AND CYCLES
+-------------------
+
+Memory models are all about ordering. Often this is temporal ordering
+(i.e., the order in which certain events occur) but it doesn't have to
+be; consider for example the order of instructions in a program's
+source code. We saw above that Sequential Consistency makes an
+important assumption that CPUs execute instructions in the same order
+as those instructions occur in the code, and there are many other
+instances of ordering playing central roles in memory models.
+
+The counterpart to ordering is a cycle. Ordering rules out cycles:
+It's not possible to have X ordered before Y, Y ordered before Z, and
+Z ordered before X, because this would mean that X is ordered before
+itself. The analysis of the MP example under Sequential Consistency
+involved just such an impossible cycle:
+
+ W: P0 stores 1 to flag executes before
+ X: P1 loads 1 from flag executes before
+ Y: P1 loads 0 from buf executes before
+ Z: P0 stores 1 to buf executes before
+ W: P0 stores 1 to flag.
+
+In short, if a memory model requires certain accesses to be ordered,
+and a certain outcome for the loads in a piece of code can happen only
+if those accesses would form a cycle, then the memory model predicts
+that outcome cannot occur.
+
+The LKMM is defined largely in terms of cycles, as we will see.
+
+
+EVENTS
+------
+
+The LKMM does not work directly with the C statements that make up
+kernel source code. Instead it considers the effects of those
+statements in a more abstract form, namely, events. The model
+includes three types of events:
+
+ Read events correspond to loads from shared memory, such as
+ calls to READ_ONCE(), smp_load_acquire(), or
+ rcu_dereference().
+
+ Write events correspond to stores to shared memory, such as
+ calls to WRITE_ONCE(), smp_store_release(), or atomic_set().
+
+ Fence events correspond to memory barriers (also known as
+ fences), such as calls to smp_rmb() or rcu_read_lock().
+
+These categories are not exclusive; a read or write event can also be
+a fence. This happens with functions like smp_load_acquire() or
+spin_lock(). However, no single event can be both a read and a write.
+Atomic read-modify-write accesses, such as atomic_inc() or xchg(),
+correspond to a pair of events: a read followed by a write. (The
+write event is omitted for executions where it doesn't occur, such as
+a cmpxchg() where the comparison fails.)
+
+Other parts of the code, those which do not involve interaction with
+shared memory, do not give rise to events. Thus, arithmetic and
+logical computations, control-flow instructions, or accesses to
+private memory or CPU registers are not of central interest to the
+memory model. They only affect the model's predictions indirectly.
+For example, an arithmetic computation might determine the value that
+gets stored to a shared memory location (or in the case of an array
+index, the address where the value gets stored), but the memory model
+is concerned only with the store itself -- its value and its address
+-- not the computation leading up to it.
+
+Events in the LKMM can be linked by various relations, which we will
+describe in the following sections. The memory model requires certain
+of these relations to be orderings, that is, it requires them not to
+have any cycles.
+
+
+THE PROGRAM ORDER RELATION: po AND po-loc
+-----------------------------------------
+
+The most important relation between events is program order (po). You
+can think of it as the order in which statements occur in the source
+code after branches are taken into account and loops have been
+unrolled. A better description might be the order in which
+instructions are presented to a CPU's execution unit. Thus, we say
+that X is po-before Y (written as "X ->po Y" in formulas) if X occurs
+before Y in the instruction stream.
+
+This is inherently a single-CPU relation; two instructions executing
+on different CPUs are never linked by po. Also, it is by definition
+an ordering so it cannot have any cycles.
+
+po-loc is a sub-relation of po. It links two memory accesses when the
+first comes before the second in program order and they access the
+same memory location (the "-loc" suffix).
+
+Although this may seem straightforward, there is one subtle aspect to
+program order we need to explain. The LKMM was inspired by low-level
+architectural memory models which describe the behavior of machine
+code, and it retains their outlook to a considerable extent. The
+read, write, and fence events used by the model are close in spirit to
+individual machine instructions. Nevertheless, the LKMM describes
+kernel code written in C, and the mapping from C to machine code can
+be extremely complex.
+
+Optimizing compilers have great freedom in the way they translate
+source code to object code. They are allowed to apply transformations
+that add memory accesses, eliminate accesses, combine them, split them
+into pieces, or move them around. Faced with all these possibilities,
+the LKMM basically gives up. It insists that the code it analyzes
+must contain no ordinary accesses to shared memory; all accesses must
+be performed using READ_ONCE(), WRITE_ONCE(), or one of the other
+atomic or synchronization primitives. These primitives prevent a
+large number of compiler optimizations. In particular, it is
+guaranteed that the compiler will not remove such accesses from the
+generated code (unless it can prove the accesses will never be
+executed), it will not change the order in which they occur in the
+code (within limits imposed by the C standard), and it will not
+introduce extraneous accesses.
+
+This explains why the MP and SB examples above used READ_ONCE() and
+WRITE_ONCE() rather than ordinary memory accesses. Thanks to this
+usage, we can be certain that in the MP example, P0's write event to
+buf really is po-before its write event to flag, and similarly for the
+other shared memory accesses in the examples.
+
+Private variables are not subject to this restriction. Since they are
+not shared between CPUs, they can be accessed normally without
+READ_ONCE() or WRITE_ONCE(), and there will be no ill effects. In
+fact, they need not even be stored in normal memory at all -- in
+principle a private variable could be stored in a CPU register (hence
+the convention that these variables have names starting with the
+letter 'r').
+
+
+A WARNING
+---------
+
+The protections provided by READ_ONCE(), WRITE_ONCE(), and others are
+not perfect; and under some circumstances it is possible for the
+compiler to undermine the memory model. Here is an example. Suppose
+both branches of an "if" statement store the same value to the same
+location:
+
+ r1 = READ_ONCE(x);
+ if (r1) {
+ WRITE_ONCE(y, 2);
+ ... /* do something */
+ } else {
+ WRITE_ONCE(y, 2);
+ ... /* do something else */
+ }
+
+For this code, the LKMM predicts that the load from x will always be
+executed before either of the stores to y. However, a compiler could
+lift the stores out of the conditional, transforming the code into
+something resembling:
+
+ r1 = READ_ONCE(x);
+ WRITE_ONCE(y, 2);
+ if (r1) {
+ ... /* do something */
+ } else {
+ ... /* do something else */
+ }
+
+Given this version of the code, the LKMM would predict that the load
+from x could be executed after the store to y. Thus, the memory
+model's original prediction could be invalidated by the compiler.
+
+Another issue arises from the fact that in C, arguments to many
+operators and function calls can be evaluated in any order. For
+example:
+
+ r1 = f(5) + g(6);
+
+The object code might call f(5) either before or after g(6); the
+memory model cannot assume there is a fixed program order relation
+between them. (In fact, if the functions are inlined then the
+compiler might even interleave their object code.)
+
+
+DEPENDENCY RELATIONS: data, addr, and ctrl
+------------------------------------------
+
+We say that two events are linked by a dependency relation when the
+execution of the second event depends in some way on a value obtained
+from memory by the first. The first event must be a read, and the
+value it obtains must somehow affect what the second event does.
+There are three kinds of dependencies: data, address (addr), and
+control (ctrl).
+
+A read and a write event are linked by a data dependency if the value
+obtained by the read affects the value stored by the write. As a very
+simple example:
+
+ int x, y;
+
+ r1 = READ_ONCE(x);
+ WRITE_ONCE(y, r1 + 5);
+
+The value stored by the WRITE_ONCE obviously depends on the value
+loaded by the READ_ONCE. Such dependencies can wind through
+arbitrarily complicated computations, and a write can depend on the
+values of multiple reads.
+
+A read event and another memory access event are linked by an address
+dependency if the value obtained by the read affects the location
+accessed by the other event. The second event can be either a read or
+a write. Here's another simple example:
+
+ int a[20];
+ int i;
+
+ r1 = READ_ONCE(i);
+ r2 = READ_ONCE(a[r1]);
+
+Here the location accessed by the second READ_ONCE() depends on the
+index value loaded by the first. Pointer indirection also gives rise
+to address dependencies, since the address of a location accessed
+through a pointer will depend on the value read earlier from that
+pointer.
+
+Finally, a read event and another memory access event are linked by a
+control dependency if the value obtained by the read affects whether
+the second event is executed at all. Simple example:
+
+ int x, y;
+
+ r1 = READ_ONCE(x);
+ if (r1)
+ WRITE_ONCE(y, 1984);
+
+Execution of the WRITE_ONCE() is controlled by a conditional expression
+which depends on the value obtained by the READ_ONCE(); hence there is
+a control dependency from the load to the store.
+
+It should be pretty obvious that events can only depend on reads that
+come earlier in program order. Symbolically, if we have R ->data X,
+R ->addr X, or R ->ctrl X (where R is a read event), then we must also
+have R ->po X. It wouldn't make sense for a computation to depend
+somehow on a value that doesn't get loaded from shared memory until
+later in the code!
+
+
+THE READS-FROM RELATION: rf, rfi, and rfe
+-----------------------------------------
+
+The reads-from relation (rf) links a write event to a read event when
+the value loaded by the read is the value that was stored by the
+write. In colloquial terms, the load "reads from" the store. We
+write W ->rf R to indicate that the load R reads from the store W. We
+further distinguish the cases where the load and the store occur on
+the same CPU (internal reads-from, or rfi) and where they occur on
+different CPUs (external reads-from, or rfe).
+
+For our purposes, a memory location's initial value is treated as
+though it had been written there by an imaginary initial store that
+executes on a separate CPU before the program runs.
+
+Usage of the rf relation implicitly assumes that loads will always
+read from a single store. It doesn't apply properly in the presence
+of load-tearing, where a load obtains some of its bits from one store
+and some of them from another store. Fortunately, use of READ_ONCE()
+and WRITE_ONCE() will prevent load-tearing; it's not possible to have:
+
+ int x = 0;
+
+ P0()
+ {
+ WRITE_ONCE(x, 0x1234);
+ }
+
+ P1()
+ {
+ int r1;
+
+ r1 = READ_ONCE(x);
+ }
+
+and end up with r1 = 0x1200 (partly from x's initial value and partly
+from the value stored by P0).
+
+On the other hand, load-tearing is unavoidable when mixed-size
+accesses are used. Consider this example:
+
+ union {
+ u32 w;
+ u16 h[2];
+ } x;
+
+ P0()
+ {
+ WRITE_ONCE(x.h[0], 0x1234);
+ WRITE_ONCE(x.h[1], 0x5678);
+ }
+
+ P1()
+ {
+ int r1;
+
+ r1 = READ_ONCE(x.w);
+ }
+
+If r1 = 0x56781234 (little-endian!) at the end, then P1 must have read
+from both of P0's stores. It is possible to handle mixed-size and
+unaligned accesses in a memory model, but the LKMM currently does not
+attempt to do so. It requires all accesses to be properly aligned and
+of the location's actual size.
+
+
+CACHE COHERENCE AND THE COHERENCE ORDER RELATION: co, coi, and coe
+------------------------------------------------------------------
+
+Cache coherence is a general principle requiring that in a
+multi-processor system, the CPUs must share a consistent view of the
+memory contents. Specifically, it requires that for each location in
+shared memory, the stores to that location must form a single global
+ordering which all the CPUs agree on (the coherence order), and this
+ordering must be consistent with the program order for accesses to
+that location.
+
+To put it another way, for any variable x, the coherence order (co) of
+the stores to x is simply the order in which the stores overwrite one
+another. The imaginary store which establishes x's initial value
+comes first in the coherence order; the store which directly
+overwrites the initial value comes second; the store which overwrites
+that value comes third, and so on.
+
+You can think of the coherence order as being the order in which the
+stores reach x's location in memory (or if you prefer a more
+hardware-centric view, the order in which the stores get written to
+x's cache line). We write W ->co W' if W comes before W' in the
+coherence order, that is, if the value stored by W gets overwritten,
+directly or indirectly, by the value stored by W'.
+
+Coherence order is required to be consistent with program order. This
+requirement takes the form of four coherency rules:
+
+ Write-write coherence: If W ->po-loc W' (i.e., W comes before
+ W' in program order and they access the same location), where W
+ and W' are two stores, then W ->co W'.
+
+ Write-read coherence: If W ->po-loc R, where W is a store and R
+ is a load, then R must read from W or from some other store
+ which comes after W in the coherence order.
+
+ Read-write coherence: If R ->po-loc W, where R is a load and W
+ is a store, then the store which R reads from must come before
+ W in the coherence order.
+
+ Read-read coherence: If R ->po-loc R', where R and R' are two
+ loads, then either they read from the same store or else the
+ store read by R comes before the store read by R' in the
+ coherence order.
+
+This is sometimes referred to as sequential consistency per variable,
+because it means that the accesses to any single memory location obey
+the rules of the Sequential Consistency memory model. (According to
+Wikipedia, sequential consistency per variable and cache coherence
+mean the same thing except that cache coherence includes an extra
+requirement that every store eventually becomes visible to every CPU.)
+
+Any reasonable memory model will include cache coherence. Indeed, our
+expectation of cache coherence is so deeply ingrained that violations
+of its requirements look more like hardware bugs than programming
+errors:
+
+ int x;
+
+ P0()
+ {
+ WRITE_ONCE(x, 17);
+ WRITE_ONCE(x, 23);
+ }
+
+If the final value stored in x after this code ran was 17, you would
+think your computer was broken. It would be a violation of the
+write-write coherence rule: Since the store of 23 comes later in
+program order, it must also come later in x's coherence order and
+thus must overwrite the store of 17.
+
+ int x = 0;
+
+ P0()
+ {
+ int r1;
+
+ r1 = READ_ONCE(x);
+ WRITE_ONCE(x, 666);
+ }
+
+If r1 = 666 at the end, this would violate the read-write coherence
+rule: The READ_ONCE() load comes before the WRITE_ONCE() store in
+program order, so it must not read from that store but rather from one
+coming earlier in the coherence order (in this case, x's initial
+value).
+
+ int x = 0;
+
+ P0()
+ {
+ WRITE_ONCE(x, 5);
+ }
+
+ P1()
+ {
+ int r1, r2;
+
+ r1 = READ_ONCE(x);
+ r2 = READ_ONCE(x);
+ }
+
+If r1 = 5 (reading from P0's store) and r2 = 0 (reading from the
+imaginary store which establishes x's initial value) at the end, this
+would violate the read-read coherence rule: The r1 load comes before
+the r2 load in program order, so it must not read from a store that
+comes later in the coherence order.
+
+(As a minor curiosity, if this code had used normal loads instead of
+READ_ONCE() in P1, on Itanium it sometimes could end up with r1 = 5
+and r2 = 0! This results from parallel execution of the operations
+encoded in Itanium's Very-Long-Instruction-Word format, and it is yet
+another motivation for using READ_ONCE() when accessing shared memory
+locations.)
+
+Just like the po relation, co is inherently an ordering -- it is not
+possible for a store to directly or indirectly overwrite itself! And
+just like with the rf relation, we distinguish between stores that
+occur on the same CPU (internal coherence order, or coi) and stores
+that occur on different CPUs (external coherence order, or coe).
+
+On the other hand, stores to different memory locations are never
+related by co, just as instructions on different CPUs are never
+related by po. Coherence order is strictly per-location, or if you
+prefer, each location has its own independent coherence order.
+
+
+THE FROM-READS RELATION: fr, fri, and fre
+-----------------------------------------
+
+The from-reads relation (fr) can be a little difficult for people to
+grok. It describes the situation where a load reads a value that gets
+overwritten by a store. In other words, we have R ->fr W when the
+value that R reads is overwritten (directly or indirectly) by W, or
+equivalently, when R reads from a store which comes earlier than W in
+the coherence order.
+
+For example:
+
+ int x = 0;
+
+ P0()
+ {
+ int r1;
+
+ r1 = READ_ONCE(x);
+ WRITE_ONCE(x, 2);
+ }
+
+The value loaded from x will be 0 (assuming cache coherence!), and it
+gets overwritten by the value 2. Thus there is an fr link from the
+READ_ONCE() to the WRITE_ONCE(). If the code contained any later
+stores to x, there would also be fr links from the READ_ONCE() to
+them.
+
+As with rf, rfi, and rfe, we subdivide the fr relation into fri (when
+the load and the store are on the same CPU) and fre (when they are on
+different CPUs).
+
+Note that the fr relation is determined entirely by the rf and co
+relations; it is not independent. Given a read event R and a write
+event W for the same location, we will have R ->fr W if and only if
+the write which R reads from is co-before W. In symbols,
+
+ (R ->fr W) := (there exists W' with W' ->rf R and W' ->co W).
+
+
+AN OPERATIONAL MODEL
+--------------------
+
+The LKMM is based on various operational memory models, meaning that
+the models arise from an abstract view of how a computer system
+operates. Here are the main ideas, as incorporated into the LKMM.
+
+The system as a whole is divided into the CPUs and a memory subsystem.
+The CPUs are responsible for executing instructions (not necessarily
+in program order), and they communicate with the memory subsystem.
+For the most part, executing an instruction requires a CPU to perform
+only internal operations. However, loads, stores, and fences involve
+more.
+
+When CPU C executes a store instruction, it tells the memory subsystem
+to store a certain value at a certain location. The memory subsystem
+propagates the store to all the other CPUs as well as to RAM. (As a
+special case, we say that the store propagates to its own CPU at the
+time it is executed.) The memory subsystem also determines where the
+store falls in the location's coherence order. In particular, it must
+arrange for the store to be co-later than (i.e., to overwrite) any
+other store to the same location which has already propagated to CPU C.
+
+When a CPU executes a load instruction R, it first checks to see
+whether there are any as-yet unexecuted store instructions, for the
+same location, that come before R in program order. If there are, it
+uses the value of the po-latest such store as the value obtained by R,
+and we say that the store's value is forwarded to R. Otherwise, the
+CPU asks the memory subsystem for the value to load and we say that R
+is satisfied from memory. The memory subsystem hands back the value
+of the co-latest store to the location in question which has already
+propagated to that CPU.
+
+(In fact, the picture needs to be a little more complicated than this.
+CPUs have local caches, and propagating a store to a CPU really means
+propagating it to the CPU's local cache. A local cache can take some
+time to process the stores that it receives, and a store can't be used
+to satisfy one of the CPU's loads until it has been processed. On
+most architectures, the local caches process stores in
+First-In-First-Out order, and consequently the processing delay
+doesn't matter for the memory model. But on Alpha, the local caches
+have a partitioned design that results in non-FIFO behavior. We will
+discuss this in more detail later.)
+
+Note that load instructions may be executed speculatively and may be
+restarted under certain circumstances. The memory model ignores these
+premature executions; we simply say that the load executes at the
+final time it is forwarded or satisfied.
+
+Executing a fence (or memory barrier) instruction doesn't require a
+CPU to do anything special other than informing the memory subsystem
+about the fence. However, fences do constrain the way CPUs and the
+memory subsystem handle other instructions, in two respects.
+
+First, a fence forces the CPU to execute various instructions in
+program order. Exactly which instructions are ordered depends on the
+type of fence:
+
+ Strong fences, including smp_mb() and synchronize_rcu(), force
+ the CPU to execute all po-earlier instructions before any
+ po-later instructions;
+
+ smp_rmb() forces the CPU to execute all po-earlier loads
+ before any po-later loads;
+
+ smp_wmb() forces the CPU to execute all po-earlier stores
+ before any po-later stores;
+
+ Acquire fences, such as smp_load_acquire(), force the CPU to
+ execute the load associated with the fence (e.g., the load
+ part of an smp_load_acquire()) before any po-later
+ instructions;
+
+ Release fences, such as smp_store_release(), force the CPU to
+ execute all po-earlier instructions before the store
+ associated with the fence (e.g., the store part of an
+ smp_store_release()).
+
+Second, some types of fence affect the way the memory subsystem
+propagates stores. When a fence instruction is executed on CPU C:
+
+ For each other CPU C', smb_wmb() forces all po-earlier stores
+ on C to propagate to C' before any po-later stores do.
+
+ For each other CPU C', any store which propagates to C before
+ a release fence is executed (including all po-earlier
+ stores executed on C) is forced to propagate to C' before the
+ store associated with the release fence does.
+
+ Any store which propagates to C before a strong fence is
+ executed (including all po-earlier stores on C) is forced to
+ propagate to all other CPUs before any instructions po-after
+ the strong fence are executed on C.
+
+The propagation ordering enforced by release fences and strong fences
+affects stores from other CPUs that propagate to CPU C before the
+fence is executed, as well as stores that are executed on C before the
+fence. We describe this property by saying that release fences and
+strong fences are A-cumulative. By contrast, smp_wmb() fences are not
+A-cumulative; they only affect the propagation of stores that are
+executed on C before the fence (i.e., those which precede the fence in
+program order).
+
+smp_read_barrier_depends(), rcu_read_lock(), rcu_read_unlock(), and
+synchronize_rcu() fences have other properties which we discuss later.
+
+
+PROPAGATION ORDER RELATION: cumul-fence
+---------------------------------------
+
+The fences which affect propagation order (i.e., strong, release, and
+smp_wmb() fences) are collectively referred to as cumul-fences, even
+though smp_wmb() isn't A-cumulative. The cumul-fence relation is
+defined to link memory access events E and F whenever:
+
+ E and F are both stores on the same CPU and an smp_wmb() fence
+ event occurs between them in program order; or
+
+ F is a release fence and some X comes before F in program order,
+ where either X = E or else E ->rf X; or
+
+ A strong fence event occurs between some X and F in program
+ order, where either X = E or else E ->rf X.
+
+The operational model requires that whenever W and W' are both stores
+and W ->cumul-fence W', then W must propagate to any given CPU
+before W' does. However, for different CPUs C and C', it does not
+require W to propagate to C before W' propagates to C'.
+
+
+DERIVATION OF THE LKMM FROM THE OPERATIONAL MODEL
+-------------------------------------------------
+
+The LKMM is derived from the restrictions imposed by the design
+outlined above. These restrictions involve the necessity of
+maintaining cache coherence and the fact that a CPU can't operate on a
+value before it knows what that value is, among other things.
+
+The formal version of the LKMM is defined by five requirements, or
+axioms:
+
+ Sequential consistency per variable: This requires that the
+ system obey the four coherency rules.
+
+ Atomicity: This requires that atomic read-modify-write
+ operations really are atomic, that is, no other stores can
+ sneak into the middle of such an update.
+
+ Happens-before: This requires that certain instructions are
+ executed in a specific order.
+
+ Propagation: This requires that certain stores propagate to
+ CPUs and to RAM in a specific order.
+
+ Rcu: This requires that RCU read-side critical sections and
+ grace periods obey the rules of RCU, in particular, the
+ Grace-Period Guarantee.
+
+The first and second are quite common; they can be found in many
+memory models (such as those for C11/C++11). The "happens-before" and
+"propagation" axioms have analogs in other memory models as well. The
+"rcu" axiom is specific to the LKMM.
+
+Each of these axioms is discussed below.
+
+
+SEQUENTIAL CONSISTENCY PER VARIABLE
+-----------------------------------
+
+According to the principle of cache coherence, the stores to any fixed
+shared location in memory form a global ordering. We can imagine
+inserting the loads from that location into this ordering, by placing
+each load between the store that it reads from and the following
+store. This leaves the relative positions of loads that read from the
+same store unspecified; let's say they are inserted in program order,
+first for CPU 0, then CPU 1, etc.
+
+You can check that the four coherency rules imply that the rf, co, fr,
+and po-loc relations agree with this global ordering; in other words,
+whenever we have X ->rf Y or X ->co Y or X ->fr Y or X ->po-loc Y, the
+X event comes before the Y event in the global ordering. The LKMM's
+"coherence" axiom expresses this by requiring the union of these
+relations not to have any cycles. This means it must not be possible
+to find events
+
+ X0 -> X1 -> X2 -> ... -> Xn -> X0,
+
+where each of the links is either rf, co, fr, or po-loc. This has to
+hold if the accesses to the fixed memory location can be ordered as
+cache coherence demands.
+
+Although it is not obvious, it can be shown that the converse is also
+true: This LKMM axiom implies that the four coherency rules are
+obeyed.
+
+
+ATOMIC UPDATES: rmw
+-------------------
+
+What does it mean to say that a read-modify-write (rmw) update, such
+as atomic_inc(&x), is atomic? It means that the memory location (x in
+this case) does not get altered between the read and the write events
+making up the atomic operation. In particular, if two CPUs perform
+atomic_inc(&x) concurrently, it must be guaranteed that the final
+value of x will be the initial value plus two. We should never have
+the following sequence of events:
+
+ CPU 0 loads x obtaining 13;
+ CPU 1 loads x obtaining