/*
* Interface for controlling IO bandwidth on a request queue
*
* Copyright (C) 2010 Vivek Goyal <vgoyal@redhat.com>
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
#include <linux/bio.h>
#include <linux/blktrace_api.h>
#include "blk-cgroup.h"
#include "blk.h"
/* Max dispatch from a group in 1 round */
static int throtl_grp_quantum = 8;
/* Total max dispatch from all groups in one round */
static int throtl_quantum = 32;
/* Throttling is performed over 100ms slice and after that slice is renewed */
static unsigned long throtl_slice = HZ/10; /* 100 ms */
static struct blkcg_policy blkcg_policy_throtl;
/* A workqueue to queue throttle related work */
static struct workqueue_struct *kthrotld_workqueue;
/*
* To implement hierarchical throttling, throtl_grps form a tree and bios
* are dispatched upwards level by level until they reach the top and get
* issued. When dispatching bios from the children and local group at each
* level, if the bios are dispatched into a single bio_list, there's a risk
* of a local or child group which can queue many bios at once filling up
* the list starving others.
*
* To avoid such starvation, dispatched bios are queued separately
* according to where they came from. When they are again dispatched to
* the parent, they're popped in round-robin order so that no single source
* hogs the dispatch window.
*
* throtl_qnode is used to keep the queued bios separated by their sources.
* Bios are queued to throtl_qnode which in turn is queued to
* throtl_service_queue and
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