/**************************************************************************
*
* Copyright © 2009-2014 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_so.h"
#include "vmwgfx_binding.h"
#include <ttm/ttm_placement.h>
#include "device_include/svga3d_surfacedefs.h"
/**
* struct vmw_user_surface - User-space visible surface resource
*
* @base: The TTM base object handling user-space visibility.
* @srf: The surface metadata.
* @size: TTM accounting size for the surface.
* @master: master of the creating client. Used for security check.
*/
struct vmw_user_surface {
struct ttm_prime_object prime;
struct vmw_surface srf;
uint32_t size;
struct drm_master *master;
};
/**
* struct vmw_surface_offset - Backing store mip level offset info
*
* @face: Surface face.
* @mip: Mip level.
* @bo_offset: Offset into backing store of this mip level.
*
*/
struct vmw_surface_offset {
uint32_t face;
uint32_t mip;
uint32_t bo_offset;
};
static void vmw_user_surface_free(struct vmw_resource *res);
static struct vmw_resource *
vmw_user_surface_base_to_res(struct ttm_base_object *base);
static int vmw_legacy_srf_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf);
static int vmw_legacy_srf_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_legacy_srf_create(struct vmw_resource *res);
static int vmw_legacy_srf_destroy(struct vmw_resource *res);
static int vmw_gb_surface_create(struct vmw_resource *res);
static int vmw_gb_surface_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_surface_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_surface_destroy(struct vmw_resource *res);
static const struct vmw_user_resource_conv user_surface_conv = {
.object_type = VMW_RES_SURFACE,
.base_obj_to_res = vmw_user_surface_base_to_res,
.res_free = vmw_user_surface_free
};
const struct vmw_user_resource_conv *user_surface_converter =
&user_surface_conv;
static uint64_t vmw_user_surface_size;
static const struct vmw_res_func vmw_legacy_surface_func = {
.res_type = vmw_res_surface,
.needs_backup = false,
.may_evict = true,
.type_name = "legacy surfaces",
.backup_placement = &vmw_srf_placement,
.create = &vmw_legacy_srf_create,
.destroy = &vmw_legacy_srf_destroy,
.bind = &vmw_legacy_srf_bind,
.unbind = &vmw_legacy_srf_unbind
};
static const struct vmw_res_func vmw_gb_surface_func = {
.res_type = vmw_res_surface,
.needs_backup = true,
.may_evict = true,
.type_name = "guest backed surfaces",
.backup_placement = &vmw_mob_placement,
.create = vmw_gb_surface_create,
.destroy = vmw_gb_surface_destroy,
.bind = vmw_gb_surface_bind,
.unbind = vmw_gb_surface_unbind
};
/**
* struct vmw_surface_dma - SVGA3D DMA command
*/
struct vmw_surface_dma {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceDMA body;
SVGA3dCopyBox cb;
SVGA3dCmdSurfaceDMASuffix suffix;
};
/**
* struct vmw_surface_define - SVGA3D Surface Define command
*/
struct vmw_surface_define {
SVGA3dCmdHeader header;
SVGA3dCmdDefineSurface body;
};
/**
* struct vmw_surface_destroy - SVGA3D Surface Destroy command
*/
struct vmw_surface_destroy {
SVGA3dCmdHeader header;
SVGA3dCmdDestroySurface body;
};
/**
* vmw_surface_dma_size - Compute fifo size for a dma command.
*
* @srf: Pointer to a struct vmw_surface
*
* Computes the required size for a surface dma command for backup or
* restoration of the surface represented by @srf.
*/
static inline uint32_t vmw_surface_dma_size(const struct vmw_surface *srf)
{
return srf->num_sizes * sizeof(struct vmw_surface_dma);
}
/**
* vmw_surface_define_size - Compute fifo size for a surface define command.
*
* @srf: Pointer to a struct vmw_surface
*
* Computes the required size for a surface define command for the definition
* of the surface represented by @srf.
*/
static inline uint32_t vmw_surface_define_size(const struct vmw_surface *srf)
{
return sizeof(struct vmw_surface_define) + srf->num_sizes *
sizeof(SVGA3dSize);
}
/**
* vmw_surface_destroy_size - Compute fifo size for a surface destroy command.
*
* Computes the required size for a surfa
|