// SPDX-License-Identifier: MIT
/*
* vgaarb.c: Implements VGA arbitration. For details refer to
* Documentation/gpu/vgaarbiter.rst
*
* (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
* (C) Copyright 2007 Paulo R. Zanoni <przanoni@gmail.com>
* (C) Copyright 2007, 2009 Tiago Vignatti <vignatti@freedesktop.org>
*/
#define pr_fmt(fmt) "vgaarb: " fmt
#define vgaarb_dbg(dev, fmt, arg...) dev_dbg(dev, "vgaarb: " fmt, ##arg)
#define vgaarb_info(dev, fmt, arg...) dev_info(dev, "vgaarb: " fmt, ##arg)
#define vgaarb_err(dev, fmt, arg...) dev_err(dev, "vgaarb: " fmt, ##arg)
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/pci.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/list.h>
#include <linux/sched/signal.h>
#include <linux/wait.h>
#include <linux/spinlock.h>
#include <linux/poll.h>
#include <linux/miscdevice.h>
#include <linux/slab.h>
#include <linux/screen_info.h>
#include <linux/vt.h>
#include <linux/console.h>
#include <linux/acpi.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
static void vga_arbiter_notify_clients(void);
/*
* We keep a list of all VGA devices in the system to speed
* up the various operations of the arbiter
*/
struct vga_device {
struct list_head list;
struct pci_dev *pdev;
unsigned int decodes; /* what it decodes */
unsigned int owns; /* what it owns */
unsigned int locks; /* what it locks */
unsigned int io_lock_cnt; /* legacy IO lock count */
unsigned int mem_lock_cnt; /* legacy MEM lock count */
unsigned int io_norm_cnt; /* normal IO count */
unsigned int mem_norm_cnt; /* normal MEM count */
bool bridge_has_one_vga;
bool is_firmware_default; /* device selected by firmware */
unsigned int (*set_decode)(struct pci_dev *pdev, bool decode);
};
static LIST_HEAD(vga_list);
static int vga_count, vga_decode_count;
static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);
static const char *vga_iostate_to_str(unsigned int iostate)
{
/* Ignore VGA_RSRC_IO and VGA_RSRC_MEM */
iostate &= VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
switch (iostate) {
case VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM:
return "io+mem";
case VGA_RSRC_LEGACY_IO:
return "io";
case VGA_RSRC_LEGACY_MEM:
return "mem";
}
return "none";
}
static int vga_str_to_iostate(char *buf, int str_size, unsigned int *io_state)
{
/*
* In theory, we could hand out locks on IO and MEM separately to
* userspace, but this can cause deadlocks.
*/
if (strncmp(buf, "none", 4) == 0) {
*io_state = VGA_RSRC_NONE;
return 1;
}
/* XXX We're not checking the str_size! */
if (strncmp(buf, "io+mem", 6) == 0)
goto both;
else if (strncmp(buf, "io", 2) == 0)
goto both;
else if (strncmp(buf, "mem", 3) == 0)
goto both;
return 0;
both:
*io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
return 1;
}
/* This is only used as a cookie, it should not be dereferenced */
static struct pci_dev *vga_default;
/* Find somebody in our list */
static struct vga_device *vgadev_find(struct pci_dev *pdev)
{
struct vga_device *vgadev;
list_for_each_entry(vgadev, &vga_list, list)
if (pdev == vgadev->pdev)
return vgadev;
return NULL;
}
/**
* vga_default_device - return the default VGA device, for vgacon
*
* This can be defined by the platform. The default implementation is
* rather dumb and will probably only work properly on single VGA card
* setups and/or x86 platforms.
*
* If your VGA default device is not PCI, you'll have to return NULL here.
* In this case, I assume it will not conflict with any PCI card. If this
* is not true, I'll have to define two arch hooks for enabling/disabling
* the VGA default device if that is possible. This may be a problem with
* real _ISA_ VGA cards, in addition to a PCI one. I don't know at this
* point how to deal with that card. Can their IOs be disabled at all? If
* not, then I suppose it's a matter of having the proper arch hook telling
* us about it, so we basically never allow anybody to succeed a vga_get().
*/
struct pci_dev *vga_default_device(void)
{
return vga_default;
}
EXPORT_SYMBOL_GPL(vga_default_device);
void vga_set_default_device(struct pci_dev *pdev)
{
if (vga_default == pdev)
return;
pci_dev_put(vga_default);
vga_default = pci_dev_get(pdev);
}
/**
* vga_remove_vgacon - deactivate VGA console
*
* Unbind and unregister vgacon in case pdev is the default VGA device.
* Can be called by GPU drivers on initialization to make sure VGA register
* access done by vgacon will not disturb the device.
*
* @pdev: PCI device.
*/
#if !defined(CONFIG_VGA_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
return 0;
}
#elif !defined(CONFIG_DUMMY_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
{
return -ENODEV;
}
#else
int vga_remove_vgacon(struct pci_dev *pdev)
{
int ret = 0;
if (pdev != vga_default)
return 0;
vgaarb_info(&pdev->dev, "deactivate vga console\n");
console_lock();
if (con_is_bound(&vga_con))
ret = do_take_over_console(&dummy_con, 0,
MAX_NR_CONSOLES - 1, 1);
if (ret == 0) {
ret = do_unregister_con_driver(&vga_con);
/* Ignore "already unregistered". */
if (ret == -ENODEV)
ret = 0;
}
console_unlock();
return ret;
}
#endif
EXPORT_SYMBOL(vga_remove_vgacon);
/*
* If we don't ever use VGA arbitration, we should avoid turning off
* anything anywhere due to old X servers getting confused about the boot
* device not being VGA.
*/
static void vga_check_first_use(void)
{
/*
* Inform all GPUs in the system that VGA arbitration has occurred
* so they can disable resources if possible.
*/
if (!vga_arbiter_used) {
vga_arbiter_used = true;
vga_arbiter_notify_clients();
}
}
static struct vga_device *__vga_tryget(struct vga_device *vgadev,
unsigned int rsrc)
{
struct device *dev = &vgadev->pdev->dev;
unsigned int wants, legacy_wants, match;
struct vga_device *conflict;
unsigned int pci_bits;
u32 flags = 0;
/*
* Account for "normal" resources to lock. If we decode the legacy,
* counterpart, we need to request it as well
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) &&
(vgadev->decodes & VGA_RSRC_LEGACY_IO))
rsrc |= VGA_RSRC_LEGACY_IO;
if ((rsrc & VGA_RSRC_NORMAL_MEM) &&
(vgadev->decodes & VGA_RSRC_LEGACY_MEM))
rsrc |= VGA_RSRC_LEGACY_MEM;
vgaarb_dbg(dev, "%s: %d\n", __func__, rsrc);
vgaarb_dbg(dev, "%s: owns: %d\n", __func__, vgadev->owns);
/* Check what resources we need to acquire */
wants = rsrc & ~vgadev->owns;
/* We already own everything, just mark locked & bye bye */
if (wants == 0)
goto lock_them;
/*
* We don't need to request a legacy resource, we just enable
* appropriate decoding and go.
|