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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BCACHEFS_BTREE_TYPES_H
#define _BCACHEFS_BTREE_TYPES_H
#include <linux/list.h>
#include <linux/rhashtable.h>
#include "bbpos_types.h"
#include "btree_key_cache_types.h"
#include "buckets_types.h"
#include "darray.h"
#include "errcode.h"
#include "journal_types.h"
#include "replicas_types.h"
#include "six.h"
struct open_bucket;
struct btree_update;
struct btree_trans;
#define MAX_BSETS 3U
struct btree_nr_keys {
/*
* Amount of live metadata (i.e. size of node after a compaction) in
* units of u64s
*/
u16 live_u64s;
u16 bset_u64s[MAX_BSETS];
/* live keys only: */
u16 packed_keys;
u16 unpacked_keys;
};
struct bset_tree {
/*
* We construct a binary tree in an array as if the array
* started at 1, so that things line up on the same cachelines
* better: see comments in bset.c at cacheline_to_bkey() for
* details
*/
/* size of the binary tree and prev array */
u16 size;
/* function of size - precalculated for to_inorder() */
u16 extra;
u16 data_offset;
u16 aux_data_offset;
u16 end_offset;
};
struct btree_write {
struct journal_entry_pin journal;
};
struct btree_alloc {
struct open_buckets ob;
__BKEY_PADDED(k, BKEY_BTREE_PTR_VAL_U64s_MAX);
};
struct btree_bkey_cached_common {
struct six_lock lock;
u8 level;
u8 btree_id;
bool cached;
};
struct btree {
struct btree_bkey_cached_common c;
struct rhash_head hash;
u64 hash_val;
unsigned long flags;
u16 written;
u8 nsets;
u8 nr_key_bits;
u16 version_ondisk;
struct bkey_format format;
struct btree_node *data;
void *aux_data;
/*
* Sets of sorted keys - the real btree node - plus a binary search tree
*
* set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
* to the memory we have allocated for this btree node. Additionally,
* set[0]->data points to the entire btree node as it exists on disk.
*/
struct bset_tree set[MAX_BSETS];
struct btree_nr_keys nr;
u16 sib_u64s[2];
u16 whiteout_u64s;
u8 byte_order;
u8 unpack_fn_len;
struct btree_write writes[2];
/* Key/pointer for this btree node */
__BKEY_PADDED(key, BKEY_BTREE_PTR_VAL_U64s_MAX);
/*
* XXX: add a delete sequence number, so when bch2_btree_node_relock()
* fails because the lock sequence number has changed - i.e. the
* contents were modified - we can still relock the node if it's still
* the one we want, without redoing the traversal
*/
/*
* For asynchronous splits/interior node updates:
* When we do a split, we allocate new child nodes and update the parent
* node to point to them: we update the parent in memory immediately,
* but then we must wait until the children have been written out before
* the update to the parent can be written - this is a list of the
* btree_updates that are blocking this node from being
* written:
*/
struct list_head write_blocked;
/*
* Also for asynchronous splits/interior node updates:
* If a btree node isn't reachable yet, we don't want to kick off
* another write - because that write also won't yet be reachable and
* marking it as completed before it's reachable would be incorrect:
*/
unsigned long will_make_reachable;
struct open_buckets ob;
/* lru list */
struct list_head list;
};
#define BCH_BTREE_CACHE_NOT_FREED_REASONS() \
x(lock_intent) \
x(lock_write) \
x(dirty) \
x(read_in_flight) \
x(write_in_flight) \
x(noevict) \
x(write_blocked) \
x(will_make_reachable) \
x(access_bit)
enum bch_btree_cache_not_freed_reasons {
#define x(n) BCH_BTREE_CACHE_NOT_FREED_##n,
BCH_BTREE_CACHE_NOT_FREED_REASONS()
#undef x
BCH_BTREE_CACHE_NOT_FREED_REASONS_NR,
};
struct btree_cache_list {
unsigned idx;
struct shrinker *shrink;
struct list_head list;
size_t nr;
};
struct btree_cache {
struct rhashtable table;
bool table_init_done;
/*
* We never free a struct btree, except on shutdown - we just put it on
* the btree_cache_freed list and reuse it later. This simplifies the
* code, and it doesn't cost us much memory as the memory usage is
* dominated by buffers that hold the actual btree node data and those
* can be freed - and the number of struct btrees allocated is
* effectively bounded.
*
* btree_cache_freeable effectively is a small cache - we use it because
* high order page allocations can be rather expensive, and it's quite
* common to delete and allocate btree nodes in quick succession. It
* should never grow past ~2-3 nodes in practice.
*/
struct mutex lock;
struct list_head freeable;
struct list_head freed_pcpu;
struct list_head freed_nonpcpu;
struct btree_cache_list live[2];
size_t nr_freeable;
size_t nr_reserve;
size_t nr_by_btree[BTREE_ID_NR];
atomic_long_t nr_dirty;
/* shrinker stats */
size_t nr_freed;
u64 not_freed[BCH_BTREE_CACHE_NOT_FREED_REASONS_NR];
/*
* If we need to allocate memory for a new btree node and that
* allocation fails, we can cannibalize another node in the btree cache
* to satisfy the allocation - lock to guarantee only one thread does
* this at a time:
*/
struct task_struct *alloc_lock;
struct closure_waitlist alloc_wait;
struct bbpos pinned_nodes_start;
struct bbpos pinned_nodes_end;
/* btree id mask: 0 for leaves, 1 for interior */
u64 pinned_nodes_mask[2];
};
struct btree_node_iter {
struct btree_node_iter_set {
u16 k, end;
} data[MAX_BSETS];
};
#define BTREE_ITER_FLAGS() \
x(slots) \
x(intent) \
x(prefetch) \
x(is_extents) \
x(not_extents) \
x(cached) \
x(with_key_cache) \
x(with_updates) \
x(with_journal) \
x(snapshot_field) \
x(all_snapshots) \
x(filter_snapshots) \
x(nopreserve) \
x(cached_nofill) \
x(key_cache_fill) \
#define STR_HASH_FLAGS() \
x(must_create) \
x(must_replace)
#define BTREE_UPDATE_FLAGS() \
x(internal_snapshot_node) \
x(nojournal) \
x(key_cache_reclaim)
/*
* BTREE_TRIGGER_norun - don't run triggers at all
*
* BTREE_TRIGGER_transactional - we're running transactional triggers as part of
* a transaction commit: triggers may generate new updates
*
* BTREE_TRIGGER_atomic - we're running atomic triggers during a transaction
* commit: we have our journal reservation, we're holding btree node write
* locks, and we know the transaction is going to commit (returning an error
* here is a fatal error, causing us to go emergency read-only)
*
* BTREE_TRIGGER_gc - we're in gc/fsck: running triggers to recalculate e.g. disk usage
*
* BTREE_TRIGGER_insert - @new is entering the btree
* BTREE_TRIGGER_overwrite - @old is leaving the btree
*
* BTREE_TRIGGER_bucket_invalidate - signal from bucket invalidate path to alloc
* trigger
*/
#define BTREE_TRIGGER_FLAGS() \
x(norun) \
x(transactional) \
x(atomic) \
x(check_repair) \
x(gc) \
x(insert) \
x(overwrite) \
x(is_root) \
x(bucket_invalidate)
enum {
#define x(n) BTREE_ITER_FLAG_BIT_##n,
BTREE_ITER_FLAGS()
STR_HASH_FLAGS()
BTREE_UPDATE_FLAGS()
BTREE_TRIGGER_FLAGS()
#undef x
};
/* iter flags must fit in a u16: */
//BUILD_BUG_ON(BTREE_ITER_FLAG_BIT_key_cache_fill > 15);
enum btree_iter_update_trigger_flags {
#define x(n) BTREE_ITER_##n = 1U << BTREE_ITER_FLAG_BIT_##n,
BTREE_ITER_FLAGS()
#undef x
#define x(n) STR_HASH_##n = 1U << BTREE_ITER_FLAG_BIT_##n,
STR_HASH_FLAGS()
#undef x
#define x(n) BTREE_UPDATE_##n = 1U << BTREE_ITER_FLAG_BIT_##n,
BTREE_UPDATE_FLAGS()
#undef x
#define x(n) BTREE_TRIGGER_##n = 1U << BTREE_ITER_FLAG_BIT_##n,
BTREE_TRIGGER_FLAGS()
#undef x
};
enum btree_path_uptodate {
BTREE_ITER_UPTODATE = 0,
BTREE_ITER_NEED_RELOCK = 1,
BTREE_ITER_NEED_TRAVERSE = 2,
};
#if defined(CONFIG_BCACHEFS_LOCK_TIME_STATS) || defined(CONFIG_BCACHEFS_DEBUG)
#define TRACK_PATH_ALLOCATED
#endif
typedef u16 btree_path_idx_t;
struct btree_path {
btree_path_idx_t sorted_idx;
u8 ref;
u8 intent_ref;
/* btree_iter_copy starts here: */
struct bpos pos;
enum btree_id btree_id:5;
bool cached:1;
bool preserve:1;
enum btree_path_uptodate uptodate:2;
/*
* When true, failing to relock this path will cause the transaction to
* restart:
*/
bool should_be_locked:1;
unsigned level:3,
locks_want:3;
u8 nodes_locked;
struct btree_path_level {
struct btree *b;
struct btree_node_iter iter;
u32 lock_seq;
#ifdef CONFIG_BCACHEFS_LOCK_TIME_STATS
u64 lock_taken_time;
#endif
} l[BTREE_MAX_DEPTH];
#ifdef TRACK_PATH_ALLOCATED
unsigned long ip_allocated;
#endif
};
static inline struct btree_path_level *path_l(struct btree_path *path)
{
return path->l + path->level;
}
static inline unsigned long btree_path_ip_allocated(struct btree_path *path)
{
#ifdef TRACK_PATH_ALLOCATED
return path->ip_allocated;
#else
return _THIS_IP_;
#endif
}
/*
* @pos - iterator's current position
* @level - current btree depth
* @locks_want - btree level below which we start taking intent locks
* @nodes_locked - bitmask indicating which nodes in @nodes are locked
* @nodes_intent_locked - bitmask indicating which locks are intent locks
*/
struct btree_iter {
struct btree_trans *trans;
btree_path_idx_t path;
btree_path_idx_t update_path;
btree_path_idx_t key_cache_path;
enum btree_id btree_id:8;
u8 min_depth;
/* btree_iter_copy starts here: */
u16 flags;
/* When we're filtering by snapshot, the snapshot ID we're looking for: */
unsigned snapshot;
struct bpos pos;
/*
* Current unpacked key - so that bch2_btree_iter_next()/
* bch2_btree_iter_next_slot() can correctly advance pos.
*/
struct bkey k;
/* BTREE_ITER_with_journal: */
size_t journal_idx;
#ifdef TRACK_PATH_ALLOCATED
unsigned long ip_allocated;
#endif
};
#define BKEY_CACHED_ACCESSED 0
#define BKEY_CACHED_DIRTY 1
struct bkey_cached {
struct btree_bkey_cached_common c;
unsigned long flags;
u16 u64s;
struct bkey_cached_key key;
struct rhash_head hash;
struct journal_entry_pin journal
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