/*
* Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
* Copyright (C) 2004-2008 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License version 2.
*/
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/completion.h>
#include <linux/buffer_head.h>
#include <linux/fs.h>
#include <linux/gfs2_ondisk.h>
#include <linux/prefetch.h>
#include <linux/blkdev.h>
#include <linux/rbtree.h>
#include "gfs2.h"
#include "incore.h"
#include "glock.h"
#include "glops.h"
#include "lops.h"
#include "meta_io.h"
#include "quota.h"
#include "rgrp.h"
#include "super.h"
#include "trans.h"
#include "util.h"
#include "log.h"
#include "inode.h"
#include "trace_gfs2.h"
#define BFITNOENT ((u32)~0)
#define NO_BLOCK ((u64)~0)
#if BITS_PER_LONG == 32
#define LBITMASK (0x55555555UL)
#define LBITSKIP55 (0x55555555UL)
#define LBITSKIP00 (0x00000000UL)
#else
#define LBITMASK (0x5555555555555555UL)
#define LBITSKIP55 (0x5555555555555555UL)
#define LBITSKIP00 (0x0000000000000000UL)
#endif
/*
* These routines are used by the resource group routines (rgrp.c)
* to keep track of block allocation. Each block is represented by two
* bits. So, each byte represents GFS2_NBBY (i.e. 4) blocks.
*
* 0 = Free
* 1 = Used (not metadata)
* 2 = Unlinked (still in use) inode
* 3 = Used (metadata)
*/
static const char valid_change[16] = {
/* current */
/* n */ 0, 1, 1, 1,
/* e */ 1, 0, 0, 0,
/* w */ 0, 0, 0, 1,
1, 0, 0, 0
};
static u32 rgblk_search(struct gfs2_rgrpd *rgd, u32 goal,
unsigned char old_state,
struct gfs2_bitmap **rbi);
/**
* gfs2_setbit - Set a bit in the bitmaps
* @buffer: the buffer that holds the bitmaps
* @buflen: the length (in bytes) of the buffer
* @block: the block to set
* @new_state: the new state of the block
*
*/
static inline void gfs2_setbit(struct gfs2_rgrpd *rgd, unsigned char *buf1,
unsigned char *buf2, unsigned int offset,
struct gfs2_bitmap *bi, u32 block,
unsigned char
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