// SPDX-License-Identifier: (GPL-2.0-or-later OR BSD-2-Clause)
/*
* libfdt - Flat Device Tree manipulation
* Copyright (C) 2016 Free Electrons
* Copyright (C) 2016 NextThing Co.
*/
#include "libfdt_env.h"
#include <fdt.h>
#include <libfdt.h>
#include "libfdt_internal.h"
/**
* overlay_get_target_phandle - retrieves the target phandle of a fragment
* @fdto: pointer to the device tree overlay blob
* @fragment: node offset of the fragment in the overlay
*
* overlay_get_target_phandle() retrieves the target phandle of an
* overlay fragment when that fragment uses a phandle (target
* property) instead of a path (target-path property).
*
* returns:
* the phandle pointed by the target property
* 0, if the phandle was not found
* -1, if the phandle was malformed
*/
static uint32_t overlay_get_target_phandle(const void *fdto, int fragment)
{
const fdt32_t *val;
int len;
val = fdt_getprop(fdto, fragment, "target", &len);
if (!val)
return 0;
if ((len != sizeof(*val)) || (fdt32_to_cpu(*val) == (uint32_t)-1))
return (uint32_t)-1;
return fdt32_to_cpu(*val);
}
int fdt_overlay_target_offset(const void *fdt, const void *fdto,
int fragment_offset, char const **pathp)
{
uint32_t phandle;
const char *path = NULL;
int path_len = 0, ret;
/* Try first to do a phandle based lookup */
phandle = overlay_get_target_phandle(fdto, fragment_offset);
if (phandle == (uint32_t)-1)
return -FDT_ERR_BADPHANDLE;
/* no phandle, try path */
if (!phandle) {
/* And then a path based lookup */
path = fdt_getprop(fdto, fragment_offset, "target-path", &path_len);
if (path)
ret = fdt_path_offset(fdt, path);
else
ret = path_len;
} else
ret = fdt_node_offset_by_phandle(fdt, phandle);
/*
* If we haven't found either a target or a
* target-path property in a node that contains a
* __overlay__ subnode (we wouldn't be called
* otherwise), consider it a improperly written
* overlay
*/
if (ret < 0 && path_len == -FDT_ERR_NOTFOUND)
ret = -FDT_ERR_BADOVERLAY;
/* return on error */
if (ret < 0)
return ret;
/* return pointer to path (if available) */
if (pathp)
*pathp = path ? path : NULL;
return ret;
}
/**
* overlay_phandle_add_offset - Increases a phandle by an offset
* @fdt: Base device tree blob
* @node: Device tree overlay blob
* @name: Name of the property to modify (phandle or linux,phandle)
* @delta: offset to apply
*
* overlay_phandle_add_offset() increments a node phandle by a given
* offset.
*
* returns:
* 0 on success.
* Negative error code on error
*/
static int overlay_phandle_add_offset(void *fdt, int node,
const char *name, uint32_t delta)
{
fdt32_t *valp, val;
int len;
valp = fdt_getprop_w(fdt, node, name, &len);
if (!valp)
return len;
if (len != sizeof(val))
return -FDT_ERR_BADPHANDLE;
val = fdt32_ld(valp);
if (val + delta < val || val + delta == (uint32_t)-1)
return -FDT_ERR_NOPHANDLES;
fdt32_st(valp, val + delta);
return 0;
}
/**
* overlay_adjust_node_phandles - Offsets the phandles of a node
* @fdto: Device tree overlay blob
* @node: Offset of the node we want to adjust
* @delta: Offset to shift the phandles of
*
* overlay_adjust_node_phandles() adds a constant to all the phandles
* of a given node. This is mainly use as part of the overlay
* application process, when we want to update all the overlay
* phandles to not conflict with the overlays of the base device tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_adjust_node_phandles(void *fdto, int node,
uint32_t delta)
{
int child;
int ret;
ret = overlay_phandle_add_offset(fdto, node, "phandle", delta);
if (ret && ret != -FDT_ERR_NOTFOUND)
return ret;
ret = overlay_phandle_add_offset(fdto, node, "linux,phandle", delta);
if (ret && ret != -FDT_ERR_NOTFOUND)
return ret;
fdt_for_each_subnode(child, fdto, node) {
ret = overlay_adjust_node_phandles(fdto, child, delta);
if (ret)
return ret;
}
return 0;
}
/**
* overlay_adjust_local_phandles - Adjust the phandles of a whole overlay
* @fdto: Device tree overlay blob
* @delta: Offset to shift the phandles of
*
* overlay_adjust_local_phandles() adds a constant to all the
* phandles of an overlay. This is mainly use as part of the overlay
* application process, when we want to update all the overlay
* phandles to not conflict with the overlays of the base device tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_adjust_local_phandles(void *fdto, uint32_t delta)
{
/*
* Start adjusting the phandles from the overlay root
*/
return overlay_adjust_node_phandles(fdto, 0, delta);
}
/**
* overlay_update_local_node_references - Adjust the overlay references
* @fdto: Device tree overlay blob
* @tree_node: Node offset of the node to operate on
* @fixup_node: Node offset of the matching local fixups node
* @delta: Offset to shift the phandles of
*
* overlay_update_local_nodes_references() update the phandles
* pointing to a node within the device tree overlay by adding a
* constant delta.
*
* This is mainly used as part of a device tree application process,
* where you want the device tree overlays phandles to not conflict
* with the ones from the base device tree before merging them.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_update_local_node_references(void *fdto,
int tree_node,
int fixup_node,
uint32_t delta)
{
int fixup_prop;
in